1) If you are bleeding, you should walk slower and/or feel dizzy. If you are losing a lot of blood, it would be a cool idea to slowly lose life until you get it healed.
This is how I think it should work:
You only lose HP when wounded after one of the following events happen...a) You get poisoned or infected (When, for example, a snake bites you, or you are hit by a poisoned weapon)
b) You are hit in a vital part (chest and head), because I guess that a fighter would be able to keep fighting if he is cut or hit in an arm. This would also depend on how effective the hit was, a slight cut won\'t give you any trouble, but a critical hit could seriously put your life in danger.
2)Get married and have kids. When your kids grow up and get marri
This would mean that our characters would grow older, and eventually die (for good). Besides, as Alcapalis said, who would play the children? It would make no sense to let them be NPCs, after a while, the city would be filled with little kids running around the streets.
3)Pets. There should be many different kinds of pets you can buy. If
It was mentioned that there was a POSSIBILITY to include guardian pets to protect your house. But it is just that, a possibility. I don\'t think they would be as helpful as some people claim they are, neither I think they will go fetch the things you need (its not very realistic, you dont see a dog buying swords and food, do you?).
About the stars and planets thing, I think it is out of the question, we all live in an underground city, remember?
That is the way I see it, many people will disagree, I\'m sure of that. But it is only my opinion.