OKAY, tute starts here
this is what we are making today:

dear god.. tutes are supposed to be easy.. well I thiought so anywho...
lets get this show on the road shal we?
step one: scetching

this bits actually the hard part, reasong being that you need to draw it and think of it before that
so remember if the scetch sucks, all the photoshop filters in the world arent going to help any
so.. construction:

heads for the most part start with circles, I personaly start all my humanoids with the head then the backbone
anywho, lets move on to inking, first makea new layer on TOP of the scetch layer and call it \"ink\".
allways name your layers this gets important when your image gets to have about 50-60 layers (mine do sometimes)

now makikng sure you have the INK layer selected pick your brush, I reccomend a hard brush of about 5 pixels max diameter, but for mouse users probably about 3

now lets ink that wraskal, dont forget if you lines look as dodgy as a dibbler sausage, ZOOM IN you have way more control that way

allright, now that youve inked your image

its time to go colouring happy but before that we need \"remove\" the scetch so we are going to hide it behind a white layer that will sit between the backing and the ink we just did

now that we have put that nice white layer in place all we can see is a black and white image of just the ink

starting to look cool huh?
well its time for some basic colouring
so firstly make a new layer entitled: blue (or red or leather or whatever you happent to be coulouring)
and use the bucket fill to coulour the BASIC blue onto the picture, and then the other basic colours on to other separate layers
once we have these couours done (by done I mean correect, you can use this time to tune the individual colours to your liking with the hue/saturation thing)
we select the layer we are going to shade and then make a new layer on top of IT then group it to the previous layer (ctrl-G) so that it will only be visible where it overlaps the layer Under it.
confusded yet? good it gets worse (and ignore the fireball for now)

so now that we have made the shading layer and we have it selected theres one more thing to do before we shade, we pick a light source to shade by, for this I\'m going to use the fireball there as a light source (how to make fireballs is a separate tute okies)
so now tha we know what our light source is lets shade!