Author Topic: Able to select age  (Read 1949 times)

Kuiper7986

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Able to select age
« on: February 25, 2004, 02:37:46 am »
\"Another non-stupid post\"

In MMORPGs why are you limited to being an middle aged person or being an old man? Why you can\'t you be a kid. Good example is Vivi from Final Fantasy 9. I mean are we only limited to being \"grown-up?\" I don\'t see anything wrong with a person wanting to be a little person in the game. That\'s the point RP, to role-play, it doesn\'t matter who you are or how old you are in real life, when you role-play you shouldn\'t be limited to who you want to become in a fantasy world just because of age. This is the way I see it:  

Little Kid (10yrs-19yrs) \"young person\": Very fast gaining experience since kids do grow up fast. But since they level up fast they can\'t reach full experience, therefore should face serious caps in skills and in combat and magic since they are young. Also can\'t wear have armours and wielded heavy weapons but have high evasion.

Adult (20yrs-59yrs) \"middle aged person\": Only average gaining experience but have a much higher cap level for skills. They also have much higher in combat and magic caps since they are at peak of their strength but can\'t master magic, only combat. They can wear heavy armours and wield heavy weapons but their evasion is lowered.

Elder (60yrs+)\"old dudes\": They only level up fast in skills and their magic can reach mastery of specified magic but not combat \"since they are brittle.\" They also naturally have higher intelligence and intellect. They can\'t wear heavy armours or wield heavy weapons and their evasion is lowered, but their luck is increased.
« Last Edit: February 25, 2004, 03:08:10 am by Kuiper7986 »
My name is NOT pronounced, \"Kway-per,\" it\'s pronounced \"Kye-per.\"

Deddarus

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« Reply #1 on: February 25, 2004, 03:00:25 am »
nice concept..

Serphet

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« Reply #2 on: February 25, 2004, 04:13:11 am »
i like age selection and all, but not the caps, in fatasy, all tihngs are possible, even a kid who is a great wizzard like the baby in \"Willo\" or the blue dudes in \"Akira\"

and there can be old people who are good with blades as well, like the vicotr guy in underworld-if thats counts, him being immortal
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Karyuu

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« Reply #3 on: February 25, 2004, 04:43:36 am »
So I\'m not the only one who thinks age selection would be a neat idea :D
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Smith: No, My Lord. I am attempting to conceal it.

tybrus

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« Reply #4 on: February 25, 2004, 04:58:58 am »
but this idea raises the question: do the races in PS all have the same life expectancy as normal humans? Or do they vary greatly?
Death is but a door. Time is but a window.

Karyuu

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« Reply #5 on: February 25, 2004, 05:03:22 am »
I think it\'s generally assumed that elves, for example, have a longer life span than normal humans. So there are differences, yes. However, I don\'t think this would factor in much though - it\'s mainly about the extremes, either the very young or the old. And it\'s not like characters are going to age in the game either. That wouldn\'t be fun, an expiration date...
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Deddarus

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« Reply #6 on: February 25, 2004, 05:05:45 am »
could go for a complex system whereby your character ages from when u login and the age is reset when u die... thus death has the age loss penalty

prolly not gonna b a popular idea.. .but hey.. just popped into my head and slipped out my mouth.. errr.. fingers lol

Karyuu

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« Reply #7 on: February 25, 2004, 05:20:32 am »
Wouldn\'t that be a bit too unnecessarily complicated?
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Smith: No, My Lord. I am attempting to conceal it.

Deddarus

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« Reply #8 on: February 25, 2004, 05:30:33 am »
Quote
Originally posted by Deddarus
prolly not gonna b a popular idea.. .but hey.. just popped into my head and slipped out my mouth.. errr.. fingers lol

Xanaroth

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« Reply #9 on: February 25, 2004, 08:24:09 am »
i think the idea is good, but like said, the restictions or magic and combot shouldn\'t be divided by age. Just look @ LOTR old and young, small and large wear armor
Same should go up for magic.
Age just depends a bit on experience (bonus) and 1 more bonus and devantage.

KID
gains experience fast (normal exp + 10%) has high evasion. also had high endurance and agility. Has a double cost on magic skills since kids connot concentrate. only ones that can master thiefing/assasin.

Adult.
gains expersience normal. Has high strength and endurance. Only ones that can master combat

Grandfather
Gains experience slower (normal exp - 5%)
Has high wisdom and intelligence. Halved cost on mind-based skills (magic, pickpocketing etc) only ones that can master magic

As you can see, adults have less advantages, but yet they have no devantages.

John_Thazer

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« Reply #10 on: February 25, 2004, 08:38:43 am »
Quote
Originally posted by Xanaroth
i think the idea is good, but like said, the restictions or magic and combot shouldn\'t be divided by age. Just look @ LOTR old and young, small and large wear armor
Same should go up for magic.
Age just depends a bit on experience (bonus) and 1 more bonus and devantage.

KID
gains experience fast (normal exp + 10%) has high evasion. also had high endurance and agility. Has a double cost on magic skills since kids connot concentrate. only ones that can master thiefing/assasin.

Adult.
gains expersience normal. Has high strength and endurance. Only ones that can master combat

Grandfather
Gains experience slower (normal exp - 5%)
Has high wisdom and intelligence. Halved cost on mind-based skills (magic, pickpocketing etc) only ones that can master magic

As you can see, adults have less advantages, but yet they have no devantages.


So what yo are saying is that if you want to master magic you have to be Gradfather...and to master Swordsmanship a Adult...isn\'t it quite stupid...maybe people don\'t want to be old but wan to master magic..etc...


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aineko

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« Reply #11 on: February 25, 2004, 12:26:31 pm »
Different ages if a great idea. however I would limit it on these 3 ages. It should be smoother. I mean it\'s not like \"hey kid! today you grow 18, so you\'re a man.\"

Growing up is a progress with many shades.

rather use some formula like:

wise = exp * age
learn = exp / age
strenght = abs(30-age)

ok, ok, these formulas are only to show the concept. don\'t tell me that a 90 years old man would be twice as strong as a 30 years old :P

to display the sprite in game: 10-16, 16-25, 25-40, 40-60, >60

another question is: do you grow older in game? and is there a way to get youth back? like some water of live?

Xanaroth

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« Reply #12 on: February 25, 2004, 04:33:20 pm »
i wont be concerned a out that, i would sooner be worried about what to do when you reach the age that you die?

and what do we do with elves? They are famous for their eternal lives, and about no longer aging after a X ammount of seasons.

Deddarus

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« Reply #13 on: February 25, 2004, 05:21:03 pm »
could use the numenorean aging system

childhood = ages at normal human speed
adulthood = once reached ages very slowly
oap = once reavhed person declines in health rapidly

ie.... the extension to lifespan is centered on the adulthood range

DepthBlade

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« Reply #14 on: February 25, 2004, 05:41:24 pm »
mmmm Vivi was a annoying little $#@#!! Final Fantasy 9 was all to annoying with the characters especially the knight guy, but on a better note 8 was worse! (All the best characters for the Final Fantasys are the bad guys except Vincent off 7 was good! Sephiroth is god)