Author Topic: Diaboli  (Read 5288 times)

Zephyrus

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Diaboli
« on: March 02, 2004, 10:25:02 am »
By my calcultions Diaboli make the best healers as they have the largest charisma bonus... But Diaboli are meant to be cruel and inhumane and despise blessed objects, but healing is all about blessings and kindness right? or does the +4 mana points that the Lemurs get outwiegh the +3 charisma of the Diaboli? Am i missing something?

Axsyrus

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« Reply #1 on: March 02, 2004, 01:07:25 pm »
The Diaboli race has the highest Charisma bonus on creation(+3). The crystal and the dark way both rely on this stat, so you would be right when you said the Diaboli race would be the best(in the start) in the crystal way compared to the other races. The crystal way isn\'t just healing however, there are offensive attacks in it too. There\'s also a large part of healing in the blue way.

And maybe you even need blessed items to heal people, so that would make Diaboli pretty much useless for it.

PS. it doesn\'t say Diaboli are cruel and inhumane, their body just rejects blessed object because the gods mutated them this way or something. Diaboli are: \" a happy, bustling, malicious race, quite unreliable.\".

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Kixie

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« Reply #2 on: March 02, 2004, 01:54:22 pm »
exactly, im a more light sided character however it is well known that i will choose a diaboli as my final character race. it seems im stuck in an endukai\'s body at the moment, however...

Zephyrus

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« Reply #3 on: March 02, 2004, 05:16:48 pm »
Quote
Originally posted by Axsyrus
malicious race


thats exactly my point...

malicious

\\Ma*li\"cious\\, a. [Of. malicius, F. malicieux, fr. L. malitiosus. See Malice.] 1. Indulging or exercising malice; harboring ill will or enmity.

I grant him bloody, . . . Sudden, malicious, smacking of every sin That has a name. --Shak.

2. Proceeding from hatred or ill will; dictated by malice; as, a malicious report; malicious mischief.

3. (Law)With wicked or mischievous intentions or motives; wrongful and done intentionally without just cause or excuse; as, a malicious act.


Hardly the stereotypical calm tranquil healer type

Axsyrus

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« Reply #4 on: March 02, 2004, 05:25:26 pm »
oops, sorry :P

I always guess words by reading the context.. \" a happy, bustling, bloodthirsty race, quite unreliable.\" <-- weird :P

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Xalthar

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« Reply #5 on: March 02, 2004, 06:14:42 pm »
Just because the majority of the race is said to behave in a malicious manner it doesn\'t have to apply for each and every one of them... You can be a diaboli who cares about others for all I care, it\'s all about roleplaying..

An example is Drizzt the famous drow ranger from the forgotten realms.. drow are generally evil, Drizzt isn\'t..

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« Reply #6 on: March 02, 2004, 06:49:21 pm »
It all is about RP. You can play a Kran mage, a lemur fighter and so on. It all relies on the player...

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Axsyrus

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« Reply #7 on: March 02, 2004, 07:41:14 pm »
Who said you couldn\'t be a healer when playing a diaboli, it just would be weird if they\'re the BEST of all races.. That was what this discussion was about.

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Zephyrus

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« Reply #8 on: March 02, 2004, 07:44:19 pm »
Yes I am a D&d\'er myself, but my point is most races are geared towards their \'norm\' in the case of kran that norm is a big lumbersome dumb warrior. and while the player may choose to RP a magic user he will suffer penalties for doing so.

In the case of Diaboli the stereotypical role of a healer seems to be a polar opposite of their races generalisation, and yet of all the races they are the most efficient at healing.

I am not saying this is a problem, merely that it is a curious element of the game... In fact to be honest i am quite glad that Planeshift is breaking this stereotype; not all healers are at one with the nature spirits.

Bigfoot

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« Reply #9 on: March 02, 2004, 09:11:51 pm »
A Diaboli cleric would use there healing powers to prolong the suffering of others they didnt like.... \"a full heal?... Nooooo a small heal to keep you on the brink of death\". Dont forget that Evil doesnt mean stupid :P , an Evil person tends to do what ever it takes for personal gain, if healing others so that they are around long enough to keep you alive means they can get out ahead, they will do it. Its just when you pose a threat to there gain or are no longer of any use you have to start worrying.

Malicious in my dictionary gives \'evil-disposed; evil minded; Spiteful; Rancorous\'

Which to me would mean they where evily inclined and not particualry happy people but not openly nasty, rather easy to anger and get on the bad side off, and usualy looking out for only number one. Considering there homeworld this wouldnt be surpriseing. On there harsh world the healing arts would be rather vital, more of a \"I need\" than a \"I need it for you\" thing. For Survival rather than Compassion.
« Last Edit: March 02, 2004, 09:18:59 pm by Bigfoot »

karakth

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« Reply #10 on: March 02, 2004, 11:01:58 pm »
Ever heard of a game called NWN? It\'s a DnD based computer game which also has multiplayer capabilities.

Here\'s the problem that Drizzt caused: People read the books, and thought Drizzt was really cool (I did too). Some people decided to play online as Drizzt, the good Dark elf. But when other people saw them, they flamed them. So then they decided to play good dark elves.

Long story short, it all ended up with Dark Elves (which are feared in Faerun) becomming socially acceptable. It was rarer to find an evil dark elf than a good dark elf. In fact, people were actually defending the rights of dark elves to be treated like everyone else.

What I\'m trying to say is: If too many people play characters which stray from the norm, you end up creating a new norm, which sometimes doesn\'t make sense. It had arrived to a point where everyone on NWN was straying from the norm and this resulted in A LOT of half-dragon half-drow half-demon half-vampire people running around. All with disturbed pasts and super powers, of course.

Let\'s not try to let that happen here. Diaboli players, please try to let your character be malicious. Don\'t try to play good Diaboli....Please.

Now...As for Diaboli\'s extra charm. Just because their extra charm makes them good at healing, doesn\'t mean they *will* heal. And just because they\'d make good spellcasters, doesn\'t mean they\'re all spellcasters. Some of them would make excellent rogues (using extra charisma to distract people while they pick their pockets).

And since this thread is about Diaboli, I\'d like to raise a question: Do you think Diaboli are overpowered? (Good physique, high charisma, etc?)
« Last Edit: March 02, 2004, 11:08:26 pm by karakth »
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Xordan

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« Reply #11 on: March 02, 2004, 11:12:26 pm »
/me throws a bottle of holy water at a diaboli...
*watches the bonfire*


No, they have a big weakness... which evens it out.

Zephyrus

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« Reply #12 on: March 02, 2004, 11:41:58 pm »
it would be quite ironic if the level 10 heal (or whatever) involed a alchemical component of holy water, that would deter would be diaboli healers i am sure...
« Last Edit: March 02, 2004, 11:46:39 pm by Zephyrus »

Bigfoot

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« Reply #13 on: March 05, 2004, 11:24:58 pm »
Quote
Ever heard of a game called NWN? It\'s a DnD based computer game which also has multiplayer capabilities.

Here\'s the problem that Drizzt caused: People read the books, and thought Drizzt was really cool (I did too). Some people decided to play online as Drizzt, the good Dark elf. But when other people saw them, they flamed them. So then they decided to play good dark elves.
 

The main problem there is people dont have much imagination. WotC and TSR before them, have steadily overdone the drows coverage since they first appeared, it tends to happen all the time with popular race or creatures in PnP. There involvement becomes so saturated they no longer have any of there old appeal. \"Oh look a drow!\"..\"yeah yeah seen one, you seen em all\". That also goes for mindflayers, beholders, dragons, and Devils/Demons also. \"oh its a Barbazu... again\" \"Demogorgon!... err didnt we kill it already?\".

These dark races have been brought out into the lime light so long and so often they just aint as scarey as the used to be. Drittz should have been a one off, unfortunately hes now and has been for a whle a envogue type character.

Now thats why i prefer the Planescape and Spelljammer settings. :P those out of the norm character types are just another poor superpowered berk among other more super superpowered berks that know alot more chant than the clueless primer Drittz\'s.

People only play half-dragons alot in NWN since its a class with some of the best perks, human beings are innate mini maxers. Me I play pure Wizards (no multi-classing of anykind) in NWN and am often called weird :P then I go on to demonstrate to them just what that means in terms of raw monster burning power.
« Last Edit: March 05, 2004, 11:30:30 pm by Bigfoot »

karakth

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« Reply #14 on: March 06, 2004, 05:23:47 pm »
Well, to be original I played one of the ordinary PC classes....A gnome :D

The problem is that games tend to become more competitive and that automatically leads you to create your Half-dragon Half-thiefling Half-Drow.

Do you think that might happen in Planeshift? I mean, it surely can\'t, at the moment, but when combat and other features start to develop, don\'t we have the risk of everyone playing a Superclass (In NWN that was Half-dragon assasin or whatever. I never messed around with Prestige classes :P ) so that they have that edge?

P.S. I am now a c007 n00b. So nobody forget it ;)
~Karakth, Arcane Loremaster of the Arcane Order.