The Followers of Aliathi (A-liath-i )
History: Around the same time as the great Ebony God, Talad, began the construction of his capital city in Yliakum, another deity in another world found herself banished from her homeland by her brother, Judek, God of the Winds. Their world had thrived under the shared rule of both gods, untill the day came when Judek began conceiving wicked plans to tarnish his sister\'s good name so that he may rule supreme over all life on the planet. Aliathi, goddess of Healing, was charged with stealing and hiding away artifacts of worship that had been dedicated to her brother, and when Judek ordered his high priests to search the grounds of Aliathi\'s holy temple, he deliberately planted the artifacts in his sister\'s deepest chambers, successfully framing her when they were discovered by his followers. The people were gathered from all the cities and news of the discovery was announced by Judek himself, in a voice that travelled across the entire globe so that no pair of ears could not hear his proclaimation; Aliathi, goddess of Healing, his sister, was a traitor and a thief. Angered and appalled, the people cried out for justice.
Judek approached Aliathi on that same night and drew his mighty weapon to her chest. The blade was long and thin, glowing with an ethereal quality, shimmering with godly power. The goddess was shocked and saddened by his betrayal, but did not try to defend herself. She knew that he was many times more powerful than herself and would kill her if she did not leave the world of her own accord. Turning from his sword, she began to rise into the sky untill the world beneath her disappeared and all that was left was the great void of space.
It took many years for Aliathi to reach Vod?l\'s world. She approached the elder god, pleading for sanctuary on his planet. After explaining her plight to him, Vod?l shook his head slowly and told her that this world was already home to two rival deities, and that a third would bring chaos over the lands. The goddess begged him to let her stay; Her power was fading with nobody worshipping her, and it would take far too long to find another world to live in. If she did not stay here, she would simply cease to exist.
However, Vod?l was firm in his decision, and became angry when Aliathi did not leave. She refused to leave his temple, terrified of death, but the elder god suddenly stood from his throne, raising his hand, and a ball of sizzling power flew forth and struck her with the force of a thunderbolt. She hovered there, paralysed in a cocoon of energy as Vod?l approached, speaking words that shook the walls of his temple and caused cracks to form on the marble floor. Aliathi realised that he was casting a spell, imprisoning her within an object called the Azure Crystal. Before she could understand what was happening, the goddess\' spirit was cast into the crystal column, frozen in time and forever bound to the azure energy.
Meanwhile, portals had appeared in several places around Judek\'s world. Since Aliathi\'s banishment, Judek had ruled with an iron fist and a short temper- he had become vengeful and greedy with power. Not knowing where these mysterious doorways had come from, and unable to close them, Judek decreed that the portals were windows to Hell, and anybody who passed through them would suffer an eternal fate of damnation. However, some of his followers had secretly turned their back on the changed god, remembering how kind and true the goddess of Healing had been, and thought that she had created them so that her followers could escape Judek\'s evil tyranny and join her in a beautiful new world. As Aliathi\'s faithful worshippers left Judek\'s world, they arrived in Yliakum.
Through their worship over the next two years, Aliathi managed to regain enough strength to partially control the flow of energy through the crystal, using it to answer the prayers of her followers and manifest gifts to them to encourage their worship. Over time, the Priests integrated with the established people of Yliakum and their numbers grew; they built small chapels devoted to their goddess on the fourth and fifth levels of Yliakum. One day, the great Ebony God approached the crystal and spoke. He had noticed this intrusion and threatened to send word to Vod?l and have her destroyed for good. Aliathi, trapped within the quivering column of energy, assured him that they could co-exist and promised to never steal a devoted follower from his populace. Thus, bound by magic, by the crystal, and now by a promise, Aliathi finally settled into the new world.
Goals: Our purpose is the maintenance of Aliathi\'s power and to do good deeds for her across the world. The Followers of Aliathi protect the sick and injured, using the divine power of Aliathi to heal the bodies and minds of those in need. This guild is a religion, thus members are permitted to have ranks in other guilds alongside whatever position they achieve here.
Alignment: The Followers of Aliathi are Good aligned, answering to the laws of our goddess Aliathi. Members must also share this alignment.
Ranks: High Priestess\' (Moogie) and (Gronomist) The High Priestesses manage and run the guild, recruiting new followers, promoting people, and take advice from the Council.
Counciller These priests form the Council and vote on important subjects concerning the guild and it\'s people. A counciller has the power to recruit followers into the guild and can also give orders to their subordinates.
Cleric Clerics are trusted members who serve and protect members of the guild with their healing abilities. Their secondary task is to advertise the Followers of Aliathi and perform healing to the sick and injured wherever they travel. They must uphold the good name of the guild.
Healer A Healer is a cleric-in-training. They are proven followers who represent the guild in the cities of Yliakum. Healers serve and learn from Clerics untill they are promoted higher into the ranks. They must also heal the wounded on their travels.
Follower Followers are new recruits into the Followers of Aliathi. This rank is for initiates to be assessed for their abilities and eventually assigned to a suitable rank.
Special Ranks: Battlepriest A Battlepriest is a specialist priest who is adept in combat aswell as his innate healing abilities.
Beastrider Primarily messangers, a Beastrider is a member adept in mounting and riding a variety of creatures. They may also be used as scouts in dangerous situations.
Alchemist The Alchemists of the guild are assigned the task of producing useful potions with various healing properties. They will be supplied to members, and any suplus sold for profit.
Aliathi\'s Laws: 1. Worship no other deity, idol or being than Aliathi.
2. Do not betray a fellow member.
3. Do not take from the guild treasury without just cause.
4. If you become a member of another guild, you must announce the guild and you ranking to the High Priest(ess).
5. Never cause harm or disruption to any living being in the name of Aliathi, unless it is in self-defence.
6. Follow the duties of your rank and respect your elders (higher-ranking members).
Ignorance of these laws will result in fair consequences.
Website: http://www.seperot.com/aliathiForum:
http://s6.invisionfree.com/Followers_of_Aliathi/index.phpOOC: This is a roleplay guild centered around a new deity in the Planeshift world. We\'ll become fully active in Crystal Blue and versions beyond. We\'re looking for some preliminary Council members and followers to start us off. You must be good aligned, be prepared to roleplay as a follower of Aliathi, and have some skill in healing methods (Crystal/Blue Way magic, or alchemy, or herbolagist, etc). No website yet. If you wish to join, please PM me or High Priestess Gronomist. Discussion is welcome, but please keep it to the topic of the guild, the history, questions about ranks, responsibilities, etc etc.
Thanks.
**EDIT: We are no longer invite-only.
Anyone who wishes to join us in Aliathi\'s holy light may do so. Just send me a PM and we\'ll add you to the list!** -High Priestess Moogie