Version is 0.2.010.
The message I\'m getting is:
crystalspace.maploader.parse.image: Could not load image \'/planeshift/art/backdrop/menu17.png\'. Unknown format!
Couldn\'t create Resource \'menu17.png\'
Failed to initialize window \'menu\'.
Couldn\'t activate/create dialog \'menu\'
PreloadModels: Preloading complete
At first glance my suspicion is the path is the problem, since there is no /planeshift directory, as I have the dist in /home/chsh/games/planeshift. I grepped the sources and looked around, but the only mention of the menu load is in a call to CreatePixmap on \"menu17.png\", so the path is obviously prepended by the app elsewhere.
The result of this is the menu never gets drawn. The game boots the splash screen with the \"Planeshift\" in the upper right, then just sits there.
Any ideas on how I can fix this?
It might also make more sense to dump the app out with an error if the main menu can\'t be drawn, wouldn\'t it?