Just some more houses on the hills, otherwise Hydlaa seems mostly the same... there didn\'t seem to be any distance culling though... we gonna be able to fog things out in CB? I never have had many performance issues, but I know rendering the whole town isn\'t very friendly to most people. I dunno if it was just the compression, but the hills were ugly AND blurry, is there any mipmapping going on yet?
The skeletal animation shows up very clearly though, and the walk cycle looks vastly improved over the current ones. The monster models look fantastic as well, and that looks like a nice shield too. Is that a dwarf or a hobbit though? Or do the dwarves in PS have thick-but-not-hairy feet?