Nice to see your posts again Abemore.
This time I have to disagree with you Abe. The point and click definately has advantages. From a pure \"gaming\" stand point the menu options are the way to go. It is easier to code and severly cuts down on the players frustration. Shadowbane has the drop down menus, and as I remember DAoC has them as well. You would like it. BUT! quests are non-existent. It does nothing for roleplay. Query language gets better all the time. I don\'t think NPC\'s will ever be so smart as to fool you in thinking that your talking to a human, but they could be made good enough.
As a compromise, NPC\'s should have a help function. Typing, help me, or I need help, or any thing like that should have the NPC give you a speach on how you can talk to it.
As I understand it, the PS game will be aimed at the roleplay crowd. Trying to pick up the EQ players that got bored with it because it was not geeky enough. Most of the new MMORPG\'s are trying to make their games more flashy and faster paced. They most likely will all have drop down menus. PS can be different and use the retro text based style with a new AI.