Author Topic: Tauren's art  (Read 6781 times)

dragonfire999

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« Reply #45 on: June 22, 2005, 01:10:23 am »
That one has BAD pose. it honestly looks like he is kicking himself in the nuts. you cant make a pose like that IRL. i think his legs are too long. if you were to make him stand up, his head would be tiny in comparison to his body.

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Taurenthefirst

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« Reply #46 on: June 22, 2005, 01:20:29 am »
yeah, it was supposed to look like he was kneeling on one knee kinda... didn\'t turn out right. i think the shin on the left leg might be too long, but i\'m sure the left thigh is the right length, because when i put my leg out like that, my knee goes just past my elbow.  the right leg is kinda hard to tell for the length to me, because like you said that part of the pose is all messed up.


here is a picture with the other big sword i was talking about. i hate these swords, they look like something i would have drawn when i was 5. oh well, i like the rest of the picture, except for the spikes on the armor on the legs.


edit:
here are some old pics of some soldiers.

other than the awkward looking armor on the knees and elbows i like this one alot.

i like this one except for the wierd way he\'s holding the axe. oh well, this one is really old.




edit:
o.k. well here are two more that i did very recently.
i\'m very proud of this first one, best one i\'ve done in a while i think. i know, the pose is sort of cliche, but my creativity is running low these days...


this one... well the pose didn\'t quite turn out how i wanted it to to say the least... oh well, i like the look of the face, and the sword looks pretty good too.
« Last Edit: June 23, 2005, 03:40:57 am by Taurenthefirst »

Zaxim

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« Reply #47 on: June 23, 2005, 09:52:55 pm »
I honestly expected a bannana peel to be flying away from him in the last picture :D

kang_holion

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« Reply #48 on: June 24, 2005, 04:10:46 am »
Cool stuff, I can tell your improving through your drawings, but maybe a new techniwue may help...

Try this, sketch out your drawing like so:

http://www.geocities.com/virsagacomics/WRPPlaneshiftGiltanasSketch.jpg

Mess around with the pencil, erase, fix, ect. Once you get something your satisfied with, ink it and remove the pencil work:

http://www.geocities.com/virsagacomics/WRPPlaneshiftGiltanas.jpg

I hope that helped, their are different ways artists do this. Just use whatever methods you find useful ;) .
I\'ll put a sig here later :P

Taurenthefirst

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« Reply #49 on: July 09, 2005, 03:38:01 am »
thanks for the encouragement and suggestions kang.
i\'ve been working on the whole sketch lightly and erase, and all the skeleton stick figures and basic shapes and stuff, things i used to never do, and i must say, it is helping. i just got back from vacation in case anyone didn\'t know, and i didn\'t have much time to draw while i was gone (you can read about this, aswell as see some of my other art in this thread )

however, i have been working on my proportions, something that i am very bad at. the arms always end up the wrong length or the head ends up too big or too small or whatever, so i used my own body as a model.
using my body for every single measurement, i came up with this framework for my next picture:



however, too me, this doesn\'t look right.  are the arms too short? or are the legs too long? or am i just seeing things? i checked this over and over again, and this is definitley scaled very closely to my own body. do i just have a funny shaped body :D ? i would really like some feedback for this, because if this is wrong, i\'m gonna have to find someone else and measure them :P

Gentar

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« Reply #50 on: July 09, 2005, 04:58:48 am »
ahhh!! your people are always so lanky and skinny and their legs look like twigs. i wrote before giving you some ips and i see youve  followed them somewhat so here is my next one. make your people look stockier and heavier remember what i said. the legs should account for about half of the total length of the body, head included, and the arms a little bit past the middle of the hips. and your arm cannot bend in the middle of the bicep which yours does but whatever. keep it up

Taurenthefirst

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« Reply #51 on: July 09, 2005, 05:42:11 pm »
ok thanks gentar, from what you said i take it the legs are way to long (i guess that\'s one reason i have so much trouble with proportion, my own body isn\'t even right :D . i\'ll fix it soon i hope, working on something else right now, but i\'ll probably finish it today.

also, as zaxim was complaining about the huge swords (i don\'t like them either actually) i have been working on some new ones to replace them.

to replace the big green one that\'s in that one colored picture (and also appears in many other pictures) i have done this (don\'t worry about some of the lines not being straight, in any final picture they would be):


however, i wanted to try some other looks, so here are a few alternate hilts (the blade would be the same)
which one do you guys think is the best looking? don\'t worry about \"well what style are you going for?\" just say which one you like best, or give things you like or dislike about them, so i can fix them.
anyway, here they are




edit:

well, here\'s my newest pic, just did this today.  i guess it is some sort of dwarf with a birth defect... mutated chromosomes or something... maybe he grew up near a toxic waste dump :D now he\'s a pow
(yes the huge forearms are intentional 8o )




and here is my first attempt at an enki.  it\'s not finished, and i can\'t decide whether he should be throwing a shuriken after a quick spin like in this picture:


or flipped vertically and scaling a tall building with a rope like in this one (yay ms paint!):


opinions?
« Last Edit: August 10, 2005, 12:58:30 am by Taurenthefirst »

Zaxim

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« Reply #52 on: August 10, 2005, 08:38:08 am »
Thank god your getting rid of the swords.

I especially like the first new sword, it looks very elvish and woodsy.

Taurenthefirst

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« Reply #53 on: August 11, 2005, 12:52:24 am »
yes that is the one i finally chose as the best.

well, here is my first attempt at a klyros.


comments?

still can\'t decide what to do with that enki. opinions welcome.

edit:
not exactly sure what this is... i just started drawing and this came out... the only thing i really know about it is that it is yawning.

« Last Edit: August 12, 2005, 02:10:27 am by Taurenthefirst »

Lordbug

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« Reply #54 on: August 12, 2005, 09:51:07 am »
The Klyros is great! :D

The monster thingy I would like to see in PS... A bit changed though... instead of having a \"nose\" so big and a mouth the nose and the mouth could be united and mouth could be a cilinder with a hole in the front, no way to close the mouth... I would love to see something like that to ride or to slay in PS... if it was a ridable thingy I would have one... if it was to slay I would laugh everytime I saw it :D oh by the way can you make something like that?
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Veromen

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« Reply #55 on: August 12, 2005, 11:33:30 am »
Nice work Tauren :D

I think maybe the Klyros needs a little thicker legs, but the upper body looks good, and i love the wings :D

Taurenthefirst

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« Reply #56 on: August 21, 2005, 03:45:54 am »
thanks for the comments, i\'ve been moving into my dorm lately so i haven\'t done much lately in the ways of art, glad you like the klyros, i made the legs then because i picture klyros to be more agile than strong, although i guess they could use a little thickening up.

the monsterthingy... yeah ill try to do what your saying if i understand you correctly... do you mean sort of like a straw for the mouth? like an insect or something?  i\'ll see what i can do if i ever get time...

btw, i finished the enki, i didn\'t shade it, i just made some markings for the fur, i might go back later and try to add some shadows, but i\'m not sure if that will mess up how the fur looks...
anyway, here it is.




edit:
wow the fan art forums are pretty dead these days... only like 3 or 4 people ever posting anything anymore it seems...

anyway, here is a fight scene i did a few days ago between a kran and a ynnwn.

« Last Edit: September 02, 2005, 08:48:29 pm by Taurenthefirst »

Neryam

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« Reply #57 on: September 03, 2005, 02:36:37 am »
Yeah! The last fight scene is quite good, I see definite improvement over time. :D

Heres a very nice tut on how to draw feet as yours are still a little... yeah. :D http://www.polykarbon.com/tutorials/feet/foot.htm

Keep up the good work! Its getting better, I can definitely see improvment through the topic.
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Taurenthefirst

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« Reply #58 on: September 04, 2005, 03:37:50 am »
woooh! finally some help with feet!  thanks for the complements too by the way.  more stuff will hopefully be up soon.

Malloc

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« Reply #59 on: September 04, 2005, 06:55:40 am »
AS has already been stated, you\'re making improvements throughout the thread. All I can say is practice when ever you can, if you really want to progress. Take a small notepad with you and sketch at the bus stop, or on your lunch, when ever. Draw from life, not from your head. I was drawing better when I was 14 because that\'s what I did. I haven\'t done art in a long time, and you can get rusty, but it does come back with practice. Use reference, and after awhile you won\'t need it because you\'ll have studied it enough. (Always good to have though) Human anatomy is a hard subject, get a few books on it. There\'s tons of drawing books that are cheap. Keep using good technique, the manequins work good. Don\'t over work any one part of an image, build up the whole piece equally or you might lose scale. When you can get the whole image to read, then you can start adding in finer details. If you want to get into more photorealistic drawing, use lines as reference, but remember objects arn\'t flat, shade them and work with different values. In the end the less lines you\'ve got the more beleiveable they\'ll be. That\'s probably a few steps off though. Oh, and use a ruler, and study perspective. Can\'t go wrong with those too. Oh, and try landscapes... That was a huge flaw I developed when I started drawing, only focusing on pin-ups and armor, etc. I could draw a mean skull, but no place to put it.