Woot! This is my first post!
Anyway,
In fantasy type games(Dungeons&Dragons, etc.) can\'t magic theoretically make anything possible, provided that the mage is powerful enough?
And also, whoever created the Kran, why would he/she create organs, make it bleed, etc. etc...
If someone really created it, wouldn\'t he/she make every feature of it actually have a reason, or have some purpose?
As for the question if Krans can bleed or not, why don\'t you ask the mage who created the Kran? Usually bleeding is a weakness, so why would the mage provide that feature? (Unless it was a defense mechanism, that\'s a whole different story)
Also, about the resistant, immune magic thing...
Let\'s say a mage casts a damaging spell that uses magical energy. What would stop it from crumbling or damaging the Kran? Or even better, what if the mage casts a conjuration spell that summons a giant boulder which materializes onto this plane that smashes the Kran? Unless the mage imbued the Kran with some power or resistance, there is no reason it should be resistant against magic...
And another thing, when Mogura asked,
\"How the hell did he do that?\"
You would need a bit more information, like the language of magic in Planeshift, how mana works, how mages shape magic into what they want, blah blah. So before anyone can discuss on magic and the Kran, you would have to know about the system of magic, which the devs haven\'t even released yet...or even some kind of history...
If it were up to me, I would ask the devs about the Kran. We can sit here and post all day, but it has to be the devs that create the history, origin, properties, etc. of every SINGLE ASPECT IN THE WORLD OF PLANESHIFT.
Yes, yes, I know I\'m a newbie, I know I know nothing about science or Planeshift, but this is my opinion.