Author Topic: Simple 3D models  (Read 32211 times)

Cherppow

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« Reply #120 on: December 24, 2004, 06:13:08 pm »
Hello!

Thanks for the comments JellyWerker and Nikolia! I\'m still far from Kintall\'s views. Oh, i miss his work, hopefully he returns one day. I miss the other artists too who have been too busy testing CB to post any of their gorgeous work, Karyuu, Zeraph, ArcaneFalcon & many others... :)



Merry Christmas everyone!
« Last Edit: December 24, 2004, 06:20:34 pm by Cherppow »

JellyWerker

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« Reply #121 on: December 24, 2004, 08:23:29 pm »
nice cherppow, very nice, and it fits the season indeed. I am done with lute model, working on the texture, I am starting to get reference material for the carillon.
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JellyWerker

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« Reply #122 on: December 26, 2004, 08:44:30 pm »
my lut texture is ugly, it needs help, so I am redoing it. (again, for the 5th time. whaaa)
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Nikolia

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« Reply #123 on: December 27, 2004, 02:47:33 pm »
lol, none like my Doom Graphic I made? ... :(

Krillen

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« Reply #124 on: December 27, 2004, 07:55:46 pm »
I did, I laughed. Nice work by the way Cherpow

JellyWerker

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« Reply #125 on: December 27, 2004, 08:12:15 pm »
ok, I abandoned the lute for a greater 2d artist such as cherppow, but I am working on birds now. (I had chickens, quail, and other things for many years, so they are something I know how to texture.) I was going to try and make a pheasant, a sparrow, a robin, a seagull, a chicken hen/rooster and chicks, a crow, a hawk, and an eagle/ or albatross. If I get them to look good, I will post.

Also, I am getting some stock pictures of the carillon, there are few resources on the web, so I sent of for some to frank dellapenna, the owner of the only \"portable\" carillon in the us.
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Cherppow

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« Reply #126 on: December 29, 2004, 03:07:22 am »
Hello and sorry,

i\'ve been lazy, so we\'ll have to wait until 2005 for any new 3d models.

Thanks for reading!

To JellyWerker: feel free to post pics of models even if they\'re not textured. People may be able to give you good tips about texturing. Or someone may want to create a texture for you. :) The birds sound good too though.

To Nikolia: The green guy is hilarious! I was thinking of making a (very) low detail version of it. We may not have seen the last of him ;)

To Krillen: Thank you. And sorry for not posting any new pics this time. The real reason why i haven\'t done anything is that i\'ve been exploring the world of Crystal Blue. See you there!

JellyWerker

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« Reply #127 on: December 29, 2004, 08:44:34 pm »
ok, here are some untextured models oof mine, the lute isn\'t quite done, I need to redo the head I believe. Here they are, first the lute:

rendered


wire


And a pheasant model, still think the head needs work.

rendered


wire


It would be nice if a talented 2d artist could make some textures for me, I would appreciate it greatly.
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Enter_the_Xero

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« Reply #128 on: December 30, 2004, 01:32:01 am »
I think that those models need more details, more polygons, but that is just my own opinion... nice work tho!

Cherppow

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« Reply #129 on: December 30, 2004, 03:09:15 am »
Greets.

I think they both look good, especially the bird. I would be willing to sacrifice few polygons to round the lute body a little. You also need to join the body and neck so that there are no intersecting faces. Just select vertices from the ends you want to join and press F to add a face. Remember to delete any faces that are left inside the model.

Aha, here\'s what i have made for you.

A 256*128 lute texture that i made in haste. The configuration is somewhat ...special ;) , but you should be able to fit it to your model. It has no transparency for now, that can be added later.

Oh, and it seems that i lied about not making models until 2005. The book now has an open variant.
« Last Edit: December 30, 2004, 03:13:32 am by Cherppow »

JellyWerker

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« Reply #130 on: December 30, 2004, 03:47:29 am »
Cherppow, you are AWESOME, thanks you, I will round out the lute and apply the texture.
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JellyWerker

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« Reply #131 on: December 30, 2004, 04:35:29 am »
I am learning a lot from that texture, first off, I never made my textures while taking into account blenders auto smoothing features, and I never new they could look so good and detailed while being so simple. Thanks very much.
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Kixie

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« Reply #132 on: December 30, 2004, 04:54:20 am »
Good for someone new, but you need ALOT more polygons. Also the lute has 6-12 strings, not 4. Try and making a small impresson of a hole in the middle to match the design Cherppow made you, also. Maybe add some simple polys to the tightening handles (played guitar for 6 years and can\'t even remember what the parts of the guitar are called :P) and generally some more polys to the \"pot belly\" of the guiar. Just oppinions here, in no way shape or form am I an expert on the subject.

**EDIT** nevermind about the string count, see ya got 6 there.
« Last Edit: December 30, 2004, 04:55:03 am by Kixie »

Frarda

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« Reply #133 on: December 30, 2004, 06:14:07 pm »
Quote
Originally posted by whemyfield
tightening handles (played guitar for 6 years and can\'t even remember what the parts of the guitar are called :P)


Machine Heads

JellyWerker

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« Reply #134 on: December 30, 2004, 08:15:42 pm »
I must have been thinking of another medieval instrument, because it had 3
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