Author Topic: Simple 3D models  (Read 34022 times)

Black_rose

  • Hydlaa Citizen
  • *
  • Posts: 453
  • If I could I would, but I don't know how.
    • View Profile
    • My myspace is all I have
(No subject)
« Reply #135 on: December 31, 2004, 11:24:11 am »
they could probably be a good make shift weapon to :D

*remembers sean of the dead*;(
KABLUMMPPP!

JellyWerker

  • Hydlaa Citizen
  • *
  • Posts: 451
    • View Profile
(No subject)
« Reply #136 on: January 01, 2005, 12:15:36 am »
AAAARGH!!! Freaking evil computer! My pc just crashed while working on a yafray project, all my beautifull (ya right:) ) files, gone, gone!! EVIL I tell you! EVIL! So, umm, no lute, or anything else, I will start doing some new models soon though, maybe try to take up where I left off on the bird models, since I had only finished one, well, I am on a live cd right now (morphix lite gui rocks) better go and reinstall red hat 9, see ya later.
« Last Edit: January 01, 2005, 12:16:29 am by JellyWerker »
Warning: Prone to common sense.


JellyWerker

  • Hydlaa Citizen
  • *
  • Posts: 451
    • View Profile
(No subject)
« Reply #137 on: January 01, 2005, 02:23:32 am »
Well, I got my system reinstalled, but I lost all my files, but I have reinstalled blender and yafray and I decided to get wings3d and check it out, it is pretty cool. I won\'t be using it for ps stuf though.
Warning: Prone to common sense.


JellyWerker

  • Hydlaa Citizen
  • *
  • Posts: 451
    • View Profile
(No subject)
« Reply #138 on: January 03, 2005, 02:13:32 am »
So cherppow, home from the holidays yet, I have been working on some new models. Coming soon if my computer doesn\'t crash again.

Post Script: bump bump
Warning: Prone to common sense.


Cherppow

  • Hydlaa Citizen
  • *
  • Posts: 493
    • View Profile
(No subject)
« Reply #139 on: January 04, 2005, 02:09:55 am »
Hey people!

Thanks for the views! ;)

To JellyWerker: I\'m still staying at my family. Propably returning in a week. Yipes, dangerous things these hard drives. I haven\'t taken a backup copy of any of my models ;) thin ice?


I\'m not at my own workstation, but i was able to create a simple ring. Inspired by the ring of the past that looks like a bottle.



As the object didn\'t take too much time to model, i was able to spend more time creating textures. The ring uses 128*16 texture and there are 21 different variations. The dumb thing is that you\'ll have to look very close to make anything out of these textures. :( A minus for me for poor planning.

Textures are (from left to right):
(back row) bone clasp, magical violet, divided steel, plain wood, plain iron, purple stone, pearl.
(middle row) pale gothic, gemmed red stone, crystal, watery clay, tiger gold, branched green, plain gold.
(front row) green limestone, engraved gold, dark ash, lava, red line wrap, marble, solid silver.

I added low detail version of the ring. It uses same textures as the original ring, but has 2/3 of its faces.
« Last Edit: January 04, 2005, 06:52:30 pm by Cherppow »

Enter_the_Xero

  • Hydlaa Resident
  • *
  • Posts: 156
    • View Profile
(No subject)
« Reply #140 on: January 04, 2005, 02:35:05 am »
If those are gonna be small rings worn by players, that seems to be a high polycount... I like the textures, nice work!

Fiere

  • Hydlaa Citizen
  • *
  • Posts: 267
    • View Profile
(No subject)
« Reply #141 on: January 04, 2005, 04:25:12 am »
I like the black and grey one second back all the way to the left.

.

.

.

*snatches it while no one is looking*

Ooh for me? Thanks! :]

Khaless nau uss mzild taga dosstan[/FONT]
Follow me into Darkness

Cherppow

  • Hydlaa Citizen
  • *
  • Posts: 493
    • View Profile
(No subject)
« Reply #142 on: January 04, 2005, 07:15:22 pm »
Hi!

To Enter_the_Xero: True. Though I\'m not sure if, in PS, you\'ll ever be able to see every ring that a player is wearing. Still 96 tri is pretty high for a ring, were it on somebodys finger or just lying on the ground. So i did a more low polygon version. Thanks for the tip! :)

To Fiere: I hope i removed the right one (see the rings post). ;)

- Edit -

Sneak modeling attack!
(For more information about Sneak, go to http://www.homestarrunner.com)

Since JellyWerker was unlucky enough to lose his lute model, i decided to make use of the texture...



A lute. Medieval quitar type playable instrument. It\'s sound is gracious, even a bit angelic. Many bards use lutes to enrich their tales with ballads. For sound sample please visit the Lute Society of America: http://www.cs.dartmouth.edu/~lsa/

The texture* that i made earlier set some restrictions to what i could model. I didn\'t want to change the texture that i already offered to others, that would have been just a little bit too arrogant. I did add transparency though. Texture resolution was... 256*128, yes? Yes.

*
 
« Last Edit: January 05, 2005, 03:13:54 am by Cherppow »

Under the moon

  • Forum Addict
  • *
  • Posts: 2335
  • Writer extraordinaire.
    • View Profile
(No subject)
« Reply #143 on: January 04, 2005, 08:31:21 pm »
They\'re theives!  They stole it from us... Er, umm, sorry... OOC moment.

I would like to see some gravestones, headstones, monuments, little statues, you know... the kind of thing you would see in a graveyard.  Allthough...there are no graves in PS, as all bodies are dumped down the shafts.

Maybe just the monuments.

JellyWerker

  • Hydlaa Citizen
  • *
  • Posts: 451
    • View Profile
(No subject)
« Reply #144 on: January 04, 2005, 10:57:29 pm »
maybe I will work on some of those.

To Cherppow: Back it up now! save yourself from certain doom! cough cough, ahem, I would back up your models to a cd or something, including the textures, your stuff is to good and plentifull to be lost by a hard drive crash.
Warning: Prone to common sense.


Fiere

  • Hydlaa Citizen
  • *
  • Posts: 267
    • View Profile
(No subject)
« Reply #145 on: January 05, 2005, 04:12:54 am »
Its not missing you gave it to me! ;)

*eyes the lute*

Khaless nau uss mzild taga dosstan[/FONT]
Follow me into Darkness

JellyWerker

  • Hydlaa Citizen
  • *
  • Posts: 451
    • View Profile
(No subject)
« Reply #146 on: January 05, 2005, 04:41:13 am »
very nice, I am modeling gravestones currently, at under the moon\'s request, too bad you didn\'t get to see my finished lute, I redid your texture and embellished it more, added some nice different decoration around the hole.
Warning: Prone to common sense.


Cherppow

  • Hydlaa Citizen
  • *
  • Posts: 493
    • View Profile
(No subject)
« Reply #147 on: January 06, 2005, 07:17:26 pm »
Hello again,

i was just defending myself from the horrors of the sewers, when some rat eyes and a couple of hides came to my custody. Neither of them had a graphic; they were shown as bottles/empty slots in the inventory. Inspired by this, i made my own graphics for them.


Severed rat eye. The sewers were so dark i didn\'t get too good view of the rat, but i think it has only one big yellow eye.


Rat hide. Fresh off a rats back, the hide is still pretty messy, and doesn\'t sell for too many trias. But young adventurers take anything they can get.



Meats. The other is rotten, the other is fresh. To taste is the only way to test.


The ring of the past needs an inventory icon too! This is my version, it has one of each crystal imbued into it.

All the pictures are 50*50 gifs, with transparent background.

(Sorry for posting these here under wrong topic. Maybe i can correct that later by making them into 3d models.)

Here\'s the first instance.


I created the rats eye and finished the stone pylon for Under the Moon. Both are simple models as usual. Eye is covered with 32*32 tga and the pylon needs 256*256 tga. The pylon is hollow and it does not have bottom. This means it cannot be lifted from the ground.

The rat hide and ring of past added. Ring of the past uses 128*32 tga and the hide has 128*128 tga.

Rat hide has some transparency near the edges. The transparent planes have double faces, so they can be seen from both sides (before doubling it was 46 tri). I was thinking of adding rats tail into the hide, but didn\'t since i\'m not sure if it\'s going to be an item on its own. I imagined that the hide would be pretty rough, being just cleaved off a rat: the back side shows poor creatures skin. You could take it to a leatherworker or clothes specialist for refinement.

The ring isn\'t that special. It\'s hard to add detail to such small object, the user needs to stick the ring in his eye to see how it looks. But that\'s pretty much what they do in real life too, very close to the eye at least. Anyway, it tries to portray the three kinds of crystals found in MB.

To Fiere: Okey ma\'am, i gave it to you, but since i only give my items to a good home... :) you adopted it!
« Last Edit: January 10, 2005, 07:15:26 pm by Cherppow »

JellyWerker

  • Hydlaa Citizen
  • *
  • Posts: 451
    • View Profile
(No subject)
« Reply #148 on: January 06, 2005, 09:56:40 pm »
Those are nice, models of them soon please! I have my tombstones and such done, working on the textures, finally some I can do, rock is pretty easy to make.
Warning: Prone to common sense.


Enter_the_Xero

  • Hydlaa Resident
  • *
  • Posts: 156
    • View Profile
(No subject)
« Reply #149 on: January 07, 2005, 05:08:13 am »
Sweet! I hope that those get to be in the next update!