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GDC=wow
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Topic: GDC=wow (Read 582 times)
XpYtZ
Hydlaa Citizen
Posts: 470
GDC=wow
«
on:
April 29, 2004, 07:10:34 pm »
Boy I hope this gets noticed by the proper authorities and moved (if need be).
The newest Unreal engine (3.0) was unveiled at the GDC (game developers conference) oh about a month ago. It looks to be a thing of beauty and I was wondering if any of the developers had seen it, read about it or just plane new what had happened. It uses some great new stuff.
Now to cut off those who think that I am suggesting a move to it.
DOWN
I am only noting that it is there and would like to see (not in CB but latter) some of its glorious ideas and techniques implemented in PS. I specifically like the ?hinges? and ?materials? systems.
Here are some links for the news hounds:
http://archive.gamespy.com/gdc2004/unrealengine3/
http://www.gamespot.com/news/2004/03/24/news_6092217.html
http://www.spymac.com/forums/showthread.php?threadid=73953
and for those who can:
http:// http://sanbjoe.home.online.no/nv40/unreal3_0002.wmv
:]
)
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Yann
Guest
(No subject)
«
Reply #1 on:
April 29, 2004, 07:14:16 pm »
Golden Dragon Clan ?
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Dyari
Hydlaa Resident
Posts: 53
(No subject)
«
Reply #2 on:
April 29, 2004, 07:23:03 pm »
2 million Poly\'s? :S:P:D i knew that unreal was the leading speediest game engine.. but this is really.....*no words for it*
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Always use your own mind instead of blind faith to decide if it makes sense..
Altharion
Hydlaa Citizen
Posts: 450
(No subject)
«
Reply #3 on:
April 29, 2004, 07:25:20 pm »
i would prefer if they would look at the source engine rather then the quake engine for several reasons.
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