Author Topic: Need Your help with Turtle Textures:  (Read 1916 times)

Zeraph

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Need Your help with Turtle Textures:
« on: May 06, 2004, 03:58:16 pm »
Hello to all you Artists / Texturers,
I am making a turtle model for CS (hopefully) & I need your help making textures for it.

I am horrible with drawing/painting textures & am asking someone to give me turtle art for use in PS only.

Top/Bottom Artwork would be best for texturing, I will do all the texture maps & post them here. Textures will only be used for PS models / Modeling tutorial for Cal3D I am making (for PS Community).

Screenshots of the model:


>

More info about it here: Intro & About Cal3D:

What do you think of the model?

Download: http://www.geocities.com/lightningseraphim/PS/?ZphTurtleUvwMaps.zip
« Last Edit: May 06, 2004, 10:07:19 pm by Zeraph »

CB Characters: Zeph Waterfox & Zeraph Waterfox MB: Zph

Savion

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« Reply #1 on: May 06, 2004, 04:14:13 pm »
We are gonna need a UV map to texture it...

Zeraph

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« Reply #2 on: May 06, 2004, 04:18:46 pm »
Ok, I?ll go do that, haven?t made one yet, I am working on that now..
:) update you later?

CB Characters: Zeph Waterfox & Zeraph Waterfox MB: Zph

Zeraph

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Update:
« Reply #3 on: May 06, 2004, 10:06:57 pm »
Ok, This is my First Texture Map, I hope it is good enough,

Feel Free to change it & or Change the model.
I split it up into 3 meshes to (maybe make it easier to texture?)

Never done this before, anyways Dl the zip that contains .3ds .uvw & a .max that has all the stuff too. I used 3DsMax4, I hope it is compatible with whatever you use to texture with?

Download: http://www.geocities.com/lightningseraphim/PS/?ZphTurtleUvwMaps.zip

Is this what you needed?

CB Characters: Zeph Waterfox & Zeraph Waterfox MB: Zph

Wedge

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« Reply #4 on: May 07, 2004, 02:53:11 am »
Yeah you will not wanting to be doing 3 seperate textures for such a simple character.  Try combining the UV\'s into one set.  I\'ll try to do it myself on the mesh if I have any time.

Also there is a cool MAX script for a certain method of UV mapping you can get here: http://www.chilliweb.co.uk/chilliskinner/ along with plenty of tutorials how to use it.  After some practice with it, I find it can help you get high quality UV\'s in a short amount of time, though it depends on the model and how good you are at setting it up.
Ninjas have feelings too.  Mostly they feel like dancing.



FredrikH

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« Reply #5 on: May 07, 2004, 07:22:50 pm »
here i felt like being nice so i redid all the uv mapping with less wasted space and only one texture i hope it will be easy to skin now :)
http://silverwolf.zapto.org/silverwolf/misc/turtle.zip

FredrikH

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« Reply #6 on: May 07, 2004, 11:42:47 pm »
i didn\'t plan for this from the begining but i couldn\'t resist skinning this so here is a quick start on it

Icefalcon

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« Reply #7 on: May 08, 2004, 01:46:59 am »
How many polys is that? and the head looks pretty good. :D

Zeraph

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Wow Thanks!
« Reply #8 on: May 08, 2004, 01:15:22 pm »
I think it\'s looking great! I will definitely put you in the tutorial, after this is textured (take your time if you need to.) then I will start writing the tutorial on how Cal3D likes things & how to test your models in the Cally Demo for Oroger to put on WoW.

Oh & Btw, the head looks great! The hole mesh @ this point has 596 (MaxFaces/Tri).
If the devs are going to use it, then Is it ok to change some colors in your textures a little so we can have different colors like red in addition? I would think it gives more versatility to the model & is easily done in Photoshop? :]

CB Characters: Zeph Waterfox & Zeraph Waterfox MB: Zph

FredrikH

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« Reply #9 on: May 08, 2004, 01:28:39 pm »
i did some more work on it this morning

Zeraph

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Neet:
« Reply #10 on: May 08, 2004, 01:52:11 pm »
It looks good. I would add moss-like highlights to the shell but that is probably a finishing touch you would do later?
I love this picture of this poor turtle:

Moss: :] Great work!

Edit: *Thinks you may want to include a texture map file in the zip above :)*
« Last Edit: May 08, 2004, 02:03:09 pm by Zeraph »

CB Characters: Zeph Waterfox & Zeraph Waterfox MB: Zph

Kintall

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« Reply #11 on: May 09, 2004, 05:20:32 pm »
And hey dont forget that turtles have cute scaly heads and flipers too



its part of their instantly recognisableness :)

Gods of spelling, I stand AGAINST YOU!

Zeraph

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« Reply #12 on: May 09, 2004, 10:13:25 pm »
I was Browsing around my New 3DsMax6 (I just got today!) & found this:
http://www.geocities.com/zeraphsimagehost/?turtibyebye.jpg
(I can show much better pictures if I use Yahoo Geocities as a Host?)

I think that is a real turtle but I am not sure? I think the shell pattern I think it is real, the texture was sort of going in more of this direction from the looks of it, but it would be nice to have a Sea Turtle texture instead of this one?

Anyone have a free Image host that will allow more then 25kb images?
« Last Edit: May 09, 2004, 10:24:48 pm by Zeraph »

CB Characters: Zeph Waterfox & Zeraph Waterfox MB: Zph

Icefalcon

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« Reply #13 on: May 09, 2004, 10:21:58 pm »
Not sure what you mean there...25kb? Thats tiny, but I use this...http://upl.silentwhisper.net , you get 4 MB of space...

Zeraph

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Ack! ?
« Reply #14 on: May 09, 2004, 10:33:53 pm »
When signing up for that after filling out info I get a page cannot be displayed :( - I was getting 1MB storage & a 25KB maximum image size?

OT: first mad face post of mine  :D & Happy MotherDay....
« Last Edit: May 09, 2004, 10:34:23 pm by Zeraph »

CB Characters: Zeph Waterfox & Zeraph Waterfox MB: Zph