Author Topic: Radiolarians Art  (Read 2689 times)

radiolarian

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Radiolarians Art
« on: May 20, 2004, 09:03:57 am »
This is my version of the Kran.


T?ri Tasart

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« Reply #1 on: May 20, 2004, 09:28:45 am »
Wow, he looks very stone-like. More than the official Kran! But he also looks anorexic! :D My guess would be that if you made his body thicker, and his head smaller, he would look much more like a traditional Kran. Great work! :)

T?ri Tasart?r - Nolthrir Merchant

DepthBlade

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« Reply #2 on: May 20, 2004, 04:27:25 pm »
E.T Go Home :] Sorry Had to he looks like a alien, nice but looks like a alien

Androgos

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« Reply #3 on: May 20, 2004, 04:38:57 pm »
Please post your poly counts and such when you post renders.

The Kran looks really nice

Looking forward to see other work

Xalthar

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« Reply #4 on: May 20, 2004, 05:20:01 pm »
looks cool, although I too think he looks a bit alien\'ish =)

SaintNuclear

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« Reply #5 on: May 20, 2004, 05:20:59 pm »
It looks metalic, not stonish, imo.
It\'s too thin, and the fingers are too long. The eyes and lips are kinda weird...
Overall, I think Krans should be crude, not smooth like this one.

But besides these, I think it\'s really great.
September 23rd, 2004 19:52:38 UTC
<+Grakrim> I have a legal copy of Windows XP Pro.

October 19th, 2004 24:43:02 UTC
I have copies of [Windows] 3.1, 3.11, 95, and 98, too. Not to mention various versions of MS-DOS

Cirque

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« Reply #6 on: May 20, 2004, 06:00:54 pm »
Looks unreal. Better than the original Kran regardless of its build.

KwartzTheKran

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« Reply #7 on: May 20, 2004, 06:14:34 pm »
Now, its obvious thats its a great model, theres no doubting that, but imo looks almost exactly opposite of what id expect a kran to be.
I imagine Krans Huge, stupid, bulky, neanderthall, ogre like creatures of the ps world (as is reflected by their stats)
Still good work though obviously =)
(hmm.. I have bigger build than that kran =P


-----I\'LL LEAVE YOU ALL BEHIND-----      ( *hugs Moogie* - sorry )

DepthBlade

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« Reply #8 on: May 20, 2004, 07:23:25 pm »
Its amazing what some of you people can do, I wish I could make something like that! What amazes me more is some of you can do this stuff without being taught it to you!

Wedge

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« Reply #9 on: May 20, 2004, 08:40:03 pm »
Looks much too alien and lifeless for anyone to actually use.  Even a non-human creature needs to retain some friendly human traits if it\'s a player character in a game.  Things like the lips and fingers just weird me out there.  And the vagrant almost hollow eyes aren\'t helping.  That looks like it\'d fit right in a Tool video though.  Clearly a high-poly render as well, though maybe if we use normal mapping someday that\'ll be good.  Oh well, I can\'t do hi-poly stuff, but that looks nice, even if it really creeps me out.
Ninjas have feelings too.  Mostly they feel like dancing.



radiolarian

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Thanks for the comments.
« Reply #10 on: May 20, 2004, 08:44:23 pm »
Thanks for all your comments.

I know that it\'s an unorthodox take from the concept art at the planeshift website but I did not want to make an exact copy of that image.  There are a great variety in human shape and forms. Why can\'t there be variety in the shape and form of the other races in Yliakum.  I might eventually do a hulk version closer to the art in the planeshift website, but it\'s not a promise.

About him looking alien, I guess I could change the eyes. Although I\'m not sure what kind of eyes would be apropiate. I\'ll also play with the material to make it more stone like.

Androgos: The model is 1950 polygons(quads) using a displacement map from a 2 000 000 poly model.  It\'s not meant as a game model.

DepthBlade: It\'s all a matter of practice. If you could check the collected artwork of any artist you would see an steady progresion from their initial work to their current level. Some from very humble beginings.  Choose your medium, learn it well and practice, practice, practice.

DepthBlade

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« Reply #11 on: May 20, 2004, 08:57:11 pm »
Well I have some skill with editing pictures but not in creating, I am good with stick men :P

   The only thing I actually have a pretty skill with is media production like music videos/commericials and I have tried my hand at a tv show to in school worked out pretty well!

SaintNuclear

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« Reply #12 on: May 20, 2004, 11:28:15 pm »
OT:
Quote
Originally posted by KwartzTheKran
I imagine Krans [...] stupid

Will you guys stop with these prejudices? -_-
This:
Quote
Setting section
They are not one of most intelligent races of Yliakum

Doesn\'t mean they\'re stupid. It only means they\'re not one of the most intelligent races! It says nothing about them being stupid or unintelligent!
September 23rd, 2004 19:52:38 UTC
<+Grakrim> I have a legal copy of Windows XP Pro.

October 19th, 2004 24:43:02 UTC
I have copies of [Windows] 3.1, 3.11, 95, and 98, too. Not to mention various versions of MS-DOS

Typies

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« Reply #13 on: May 21, 2004, 10:45:19 am »
The only thing i could see to improve is to make it look  a bit more sturdy and strong.

Cirque

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« Reply #14 on: May 21, 2004, 06:39:45 pm »
Who do you think would be stronger: a very large obese man of medium build or a toned, athletic person of a medium build. Id personally put my money on the athletic person.

Size is not a measure of strength. Krans are not even carbon based organisms so whos to say their size will effect strength in the slightest.

I personally think of Krans as being big and bulky but thats not to say they cant also be slim. Just something to think about.