Originally posted by Melbourne
Also, people please learn the difference between there, they\'re, and their and your and you\'re.
Hear here!

Too many people take this forgranted, and it can be annoying and sometimes even confusing.
Back on topic, wouldn\'t a guild war be more like a general open hostility? Like two people of warring guilds meet in a tavern and start attacking each other because their guilds are at war. If it were to come to actual battles, these would be very case-specific. Most guilds will have guild houses, so a seige is likely. But some houses are built in the countryside, while others in a city. I suppose it will all be up to guilds. But guilds based in the countryside will also have the option of fighting between trees, etc.
So
where the fight takes place is decided by the guild, and really the options are as vast as those in real life. And since the key element the devs want to accomplish is realism, this is good.
As for the mercenaries, I think a guild should be allowed NPC members. This would add realism (many guilds RP as though they have many members, but in fact only have ten or fifteen. NPCs would make their RP more than words) and encourage RP.