Author Topic: Cvs Fun.  (Read 12559 times)

Adeli

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« Reply #75 on: September 04, 2004, 05:21:00 pm »
That depends, if there was a mountain inside the stalactite, say a stalagmite, then it would be an avalanche. If not it would be a cave-in.
Cave-in seems more appropriate, as mountains in a cavern seem odd... it would only work if they were stalgmites.

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Kanon

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« Reply #76 on: September 04, 2004, 10:04:33 pm »
Is it just me you like to correct Adeli, or everyone?  :P
Well, thanx again for the FYI.
In CB we trust!

Kithplana

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« Reply #77 on: September 05, 2004, 05:14:20 pm »
Quote
- Fixed pawsWidget::FindWidgetXMLBinding() inappropriately complaining
  about binding not found.


Was it using bad language? o.O
Kithplana Kyeth

karakth

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« Reply #78 on: September 05, 2004, 05:20:26 pm »
Climbing from one level to the next would provide ample opportunity for avalanches ^^
~Karakth, Arcane Loremaster of the Arcane Order.



tangerine

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« Reply #79 on: September 05, 2004, 06:24:53 pm »
Quote
Originally posted by Kithplana
Quote
- Fixed pawsWidget::FindWidgetXMLBinding() inappropriately complaining
  about binding not found.


Was it using bad language? o.O


lol no it was reporting an error when no error really occured

Adeli

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« Reply #80 on: September 06, 2004, 07:00:17 am »
(I am correcting you now)
I wasn\'t really correcting you then, I was agreeing with you, and then clearing up what I meant. I correct everyone, not just you.

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Mage of Darkness

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« Reply #81 on: September 06, 2004, 07:22:23 am »
Quote
Quote:
--------------------------------------------------------------------------------
Originally posted by Kithplana

Quote:
--------------------------------------------------------------------------------
- Fixed pawsWidget::FindWidgetXMLBinding() inappropriately complaining
about binding not found.
--------------------------------------------------------------------------------



Was it using bad language? o.O

--------------------------------------------------------------------------------



lol no it was reporting an error when no error really occured

well wouldnt it deserve a spanking then?? :P

upon entry leave your shoes.....dont want them dirty after i kill you = P

Kanon

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« Reply #82 on: September 07, 2004, 03:13:26 pm »
Thanks Adeli. I was just poking fun though.
Now on topic.... ummm.,
Yeah... I hope this cvs thing doesn\'t have to last too much longer....
yeah, that should stick....
In CB we trust!

Zorium

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« Reply #83 on: September 14, 2004, 09:15:46 am »
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- Fixed crash when clicking the \"beard\" button in the char creator when using female stonebreaker.  \"lastAddedBeardStyle\" was uninitialized.


I vote to leave in the beard option for female dwarfs :P

-Zorium
I reserve the right to be wrong.

XpYtZ

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« Reply #84 on: September 15, 2004, 08:59:22 pm »
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*** 2004-09-15 by Andrew Dai
- Fixed so importnpc/exportnpc now recognises genderless npcs.
 8o

dfryer

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« Reply #85 on: September 15, 2004, 10:46:26 pm »
Don\'t be so shocked; remember that Kran have no gender :)
Quidquid latine dictum sit, altum sonatur.

Entamis

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« Reply #86 on: October 26, 2004, 06:37:36 pm »
*** 2004-10-25 by Christian Svensson
- Added a check to prevent the dumb users to not enter their verification
  code as new password and then complain about long passwords :\\

*** 2004-10-26 by Trent Waddington
- Make player not stand up when trying to dead chat.

Seytra

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« Reply #87 on: October 26, 2004, 07:02:03 pm »
Quote
Originally posted by Entamis
*** 2004-10-25 by Christian Svensson
- Added a check to prevent the dumb users to not enter their verification
  code as new password and then complain about long passwords :\\

ROFL! At least it\'d be a secure password :P
Quote
Originally posted by Entamis
*** 2004-10-26 by Trent Waddington
- Make player not stand up when trying to dead chat.

Aaaaaaargh, zombies!

Adeli

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« Reply #88 on: October 27, 2004, 12:52:43 am »
Quote
*** 2004-10-26 by Andrew Craig
- pawsTextBox now obeys the delete key.
That would have made typing interesting, see how many people would have concentrated on what they typed
Quote
*** 2004-10-24 by Keith Fulton
- Fixed bug 112, npcs not responding to given items.
PC: I finished your quest Mr. NPC! Here take the item! Umm, my reward? Helloooo?
NPC: -blank stare-
« Last Edit: October 27, 2004, 12:55:04 am by Adeli »

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Entamis

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« Reply #89 on: November 02, 2004, 12:07:56 am »
*** 2004-10-29 by Ondrej Hurt
- When you type /greet while being dead, greet anim is not played
  at your client now.

Let the dead rest in peace.