Yes please make my site somwhat usefull and read the guides wich are inside ( it s kinda dead those times )
Also if you aren t 100% comfortable with 3dsmax i suggest you to use wings3d to make characters for modeling , uvmapping , texturing. I recently made a cal3d monster for crystal space , and the animation stuff in 3dsmax was way to complex for me to use, so i used milkshape, because cal3d got an exporter for it.
If you want to do only object or try to do complete level, i would suggest you to still use wings3d for creating the basics objects, then arrange them toghether in 3dsmax and export them in max using the plugin.