Part1. Status bar remover for PlaneShift (MB) v1.0
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This tutorial aims to help you eradicate the unnecessary status bar from the top-right of your screen (more of a problem for those running the PS client at 640x480 & 800x600 resolution). If you?re after a quick fix, download the guimod1.zip and extract into your PlaneShift directory, then run the guimod1.bat and it?ll automatically install itself
http://www.psmc.uni.cc/elscha/PS_guimod1.zip Read on to see what?s actually changed and instructions on how to manually remove the status bar yourself. Okay first off locate the compressed archive ?gui.zip? (by default in C:/Program Files/PlaneShift/data/). Open the archive (?using for example WinRAR) and drag/extract the ?status.def? file out into the /data folder.
*NOTE Make a backup of the original .def file just in-case it all goes horribly wrong!
Open ?status.def? in a text editor like notepad (though it?s a lot easier to pick your way though it in Word?) and adjust the Frame/Rect values individually to (0,0)-(0,0). These values appear to effect the status bars position in-game along the X & Y axis (though they still confuse the hell out of me?). Also make sure you alter the ?Mana Label? string to remove the ?100? and place it with a space ? ?, otherwise you?ll be left with a floating text remnant.
-------------------- START
window \"StatusBar Window\"
{
Frame: (0,0)-(0,0)
Style: wfsNone
Options: wfoBeveledBorder
component \"Statusbar\" is \"PS Image\"
{
Frame: (0,0)-(0,0)
Image: \"/planeshift/art/gui/statusbar_big.png\"
Rect: (0,0)-(0,0)
Alpha: 0
}
component \"HP Bar\" is \"PS ProgressBar\"
{
Frame: (0,0)-(0,0)
ProgressImage: \"/planeshift/art/gui/statusbar_big.png\"
ProgressRect: (0,0)-(0,0)
Direction: \"up\"
Alpha: 0
}
component \"Mana Bar\" is \"PS ProgressBar\"
{
Frame: (0,0)-(0,0)
ProgressImage: \"/planeshift/art/gui/statusbar_big.png\"
ProgressRect: (0,0)-(0,0)
Direction: \"up\"
Alpha: 0
}
component \"Mana Label\" is \"PS Label\"
{
Frame: (0,0)-(0,0)
Label: \" \"
}
}
--------------------FINISH
*NOTE Replacing the Frame/Rect values isn?t really essential (after replacing the graphic) when it comes to the status bar as it has no ?clickable? regions? although it is slightly neater I think to shift it well off-screen. There are probably quite a few weird n? wonderful ways of stripping this status bar out that I?ve not yet experimented with. For example boosting the components alpha values to maximum should render the image invisible with no further image editing required? in theory.
When you?ve edited the document fully as show above save it (making sure you retain the .def extension though) and replace the one already contained within the ?gui.zip?.
As you can see there?s a single image reference in ?status.def? (statusbar_big.png). This .PNG (Portable Network Graphics) file is located in your C:/Program Files/PlaneShift/art/gui/ directory.
When it comes to editing this image there are quite a few programs available commercially that will do the trick (e.g. Adobe? Photoshop? & Paint Shop? Pro). I?m not overly familiar with the PNG format but it seems similar to GIF, in that there is no background merely a single layer 0 containing the image. So preserve this layer and remove (?cut) the status bar image, that way the image still exists when called for but is now a 256x256 empty layer.
And that?s it, load up PlaneShift and hey presto! no more status bar. Next post I?ll cover editing the Chat window textures, colour-schemes and resizing various components.
My curent chopped up GUI/inventory (a work in progress)

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