Author Topic: New Render Screen Shots  (Read 2401 times)

jorrit

  • Developers
  • Hydlaa Citizen
  • *
  • Posts: 497
    • View Profile
(No subject)
« Reply #15 on: July 09, 2004, 03:10:22 pm »
While it is indeed the case that the next PlaneShift release (CB) will use the new renderer of Crystal Space don\'t expect huge visual differences (yet). The basic system that is usec by the PlaneShift maps is still the same (lightmapped lighting). The use of the NR is only visible in some small areas and hopefully also in speed improvements.

Future releases will of course try to use more eye candy features that are possible with NR.

Greetings,
Project Manager of Crystal Space, CEL, CrystalBlend and Crystal Core. Please support Crystal Space with a donation.

Altharion

  • Hydlaa Citizen
  • *
  • Posts: 450
    • View Profile
(No subject)
« Reply #16 on: July 09, 2004, 04:52:39 pm »
it\'s more of all the new things together that will be the eye candy. (meh means graphical)

Harwen

  • Hydlaa Citizen
  • *
  • Posts: 312
    • View Profile
(No subject)
« Reply #17 on: July 10, 2004, 10:32:43 pm »
Hmmm, I predict that everyone\'ll be linking to this post after CB comes out, and the boards are flooded with hundreds of \"Are you SURE this is CB??\" Posts...sigh...

Always a treat to see a Developer post :D

*Edit: I\'m sorry but that didn\'t sound sarcastic? Cause if it did, I didn\'t mean it. :(
« Last Edit: July 10, 2004, 10:33:50 pm by Harwen »
 

Niber

  • Hydlaa Citizen
  • *
  • Posts: 290
    • View Profile
(No subject)
« Reply #18 on: July 11, 2004, 01:00:22 am »
Quote
Originally posted by icebr4kr
Err, just noticed they have the MB icons in the top left in that magic shop screenshot. In CB there are a lot more. Is it just cuz its an old pic?

my toolbar was just in photoshop at that time not intregrated in the code yet.
Put the pot down, no dont take another puff!, put it down. Thank you.

Androgos

  • Guest
(No subject)
« Reply #19 on: July 11, 2004, 01:03:37 am »
\"Your\" toolbar? :P

Harwen

  • Hydlaa Citizen
  • *
  • Posts: 312
    • View Profile
(No subject)
« Reply #20 on: July 11, 2004, 04:41:55 am »
*Edit:
Quote
my toolbar was just in photoshop at that time not intregrated in the code yet.


I\'m wondering if I should jump at the chance of trying to interpret that in the 500 ways possible, but no, I wont...

I like the layout in the movie, and it didn\'t seem too clunky either :D AHHH ANTS IN PANTS!!!!
« Last Edit: July 11, 2004, 04:45:52 am by Harwen »
 

Niber

  • Hydlaa Citizen
  • *
  • Posts: 290
    • View Profile
(No subject)
« Reply #21 on: July 11, 2004, 09:39:50 pm »
Quote
Originally posted by Androgos
\"Your\" toolbar? :P

ehm, \"our\" toolbar, I see everything from a graphic point-of-view  8)
Put the pot down, no dont take another puff!, put it down. Thank you.