Or, here is an idea to help this.
This would be a great idea for some of the major quests. The general way of doing this would simply to have a scripted event occur, where the player is locked in place, then the player\'s camera moves to look at a different area, say, a conversation.
This wouldn\'t be hard to do, all it really is is camera manipulation during talk scenes involving a quest. For the actual player talking, it\'s good as it is right now.
And the idea for the quick camera rome of an area when you enter it is a great idea!