The Blitzers ExordiumWe the Blitzers hereby do ordain this exordium of our guild to the general public.
We the Blitzers are recognized as high knowledgeable personages that embody ourselves with predominantly nonpartisan principles. This in which we are vigilant, benignantly capitalistic, and carefully contriving for an equitable and gratifying experience in the world of Planeshift.
The Blitzers also hereby declare that in our state of unity we vow to intercede, under gird, and shield our fellowship of members. The Blitzers will conjointly accede for this guild to aim and arise. We do not wish to rule the land furthermore we wish not be ruled.
In times of contention we will bear arms. Distinct from fighting, war is such a cataclysmic circumstance, we will not choose to be embroiled in that unless it is summoned.
We dare not anathematize farther guilds nor we dare show disquietude toward them.
We hereby do ordain this exordium for the Blitzers Guild of Planeshift.
[Written by Kuiper, Arcane Scriptor of the Blitzers Guild]
Hi everyone, let us introduce ourselves, the Blitzers Guild. The Blitzers Guild (BG) is of neutral alignment. Our goal is to advance our members in all aspects of the game. We don\'t care what race or job you have - the more the merrier. The guild is built for our members. We will watch over our newest members and help in any way we can.
Our guild consists of the Dinarchs, Consuln, Ringleaders, Chapterleaders, Chaptermembers, and Freelancers.
Here are some words about the Ring, Council and High Council concept of the Blitzers.
The High Council consists of the three Consuln and the Dinarchs, the Consul of War, the Consul of Information and the Consul of Commerce. The Council consists of the six Ringleaders, who are in charge of the six Rings, the Ring of Fighters, the Ring of Rangers/Scouts, the Ring of Merchants, the Ring of Craftsmen, the Ring of Mages, the Ring of Alchemists/Enchanters and the three Consuln.
Each Ring is a broad category where many types, character classes and alignments can be present. These are represented in the form of different Chapters which can be created for every possible character concept. In example, in the Ring of Mages, some chapters are Warlocks, Necromancers, and Druids. If a Chapter grows in assigned members, a Chapterleader will be assigned to the Chapter, who helps the Ringleader of the Ring in which the Chapter belongs to. Some chapters also have one secondary Ring, acquiring knowledge and skill in both their primary and secondary Rings.
Here is some information about the Rings and the current Chapters.
Ring of Merchants
Ringleader: Namehere
Everyone who mainly sells and buys things: goods, raw materials, information, services etc. may fall under this category.
Merchants Chapters : (secondary rings)[profession]
Negotiators (Rangers/Stealth) [Negotiators]
Blitzer\'s Express (Rangers/Stealth) [Messengers]
Ring of Craftsmen
Ringleader: Mooragan
Everyone who produces goods falls under this category: carpenters, architects, smiths, leather-workers etc.
Craftsmen Chapters : (secondary rings)[profession]
Hammer and Anvil (none)
Leatherworkers (none)
Ring of Fighters
Ringleader: Zanoxx
Everyone who follows the way of the blade falls under this category: Knights, Paladins, Barbars, Swashbuckler, Martial Artists etc.
Fighters Chapters : (secondary rings)[profession]
Bora\'s Berzerkerzs (None) [Bodyguards]
The Hunt (Rangers/Stealth) [Hunters]
Enlightened Dark (None) [Grapplers]
The Fallen Ones (Mages Ring) [Dark Knights]
Ring of Rangers/Stealth
Ringleader: Pogopuschel
Everyone who likes to explore the wide plains in the wilderness or the shadowy streets of the cities falls under this category: Scouts, Rangers, Explorers, Seekers, Spys, Thieves, Catburglars.
Rangers/Stealth Chapters : (secondary rings) [profession]
Claw of the Owl (Fighters) [Rogue]
Eye of the Owl (Fighters) [Snipers]
Wings of the Owl (All) [Beast Riders]
Ring of Mages
Ringleader: Levski
Everyone who manipulates the subtle energies of Magic to produce some effects fall under this category: Warlocks, Wizards, Illusionists, Battlemages, Healers, Necromancers, Scryers, Sorcerors etc.
Mages Chapters : (secondary rings)
Archmages (None)
Warlocks (Fighters)
Necromancers (Alchemists/Enchaters)
Druids (Alchemists/Enchaters)
Shaman (Alchemists/Enchaters)
Ring of Alchemists/Enchanters
Ringleader: Karosh
Everyone who produces goods with magical effects fall under this category: Enchanters, Alchemists, Mystic Smiths etc.
So if the Consul of Information calls for a scouting mission the Ring of Fighters may send some muscle, the Ring of Mages a Battlemage, and the Ring of Craftsmen may support with just the equipment needed and so on.
Each Ringleader may call on their members or ask for help from the other rings. It\'s not really a strict structure and every guildmember may seek instruction, teaching, and help from every ring.
About our alignment. We are a neutral as a guild, but individually, every one is allowed to have his or her own preference on alignment. The beuty of this arrangement is that it allows both good and evil oriented characters to work together and help each other for a common cause, that of the Blitzers Guild.
Currently, we are one of the largest and most succesful guilds in all of Planeshift.
The Ranks of the Blitzers Guild are as follow:
9: Dinarch
8: Consul
7: Ringleader
6: Chapterleader
5: Doyen
4: Veteran
3: Disciple
2: Novice
1: Apprentice
So when you start out, you are an Apprentice, but by choosing a Ring and a Chapter to be in, you are automatically bumped up to Novice.
If you are interested in joining us, visit us at
http://blitzers.dyndns.org. Be sure to visit the forum and post your application in the Draft Board.
And always remember,
As the world changes
The Blitzers will strive
Coming together
To stay alive. [Composed by Levski, image by Sinon]Update: - Added professions to the chapter names for better clarity.
- Added some more information on our alignment, ranks, and structure.