Author Topic: Bags and backpacks  (Read 1362 times)

Edooo

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« Reply #15 on: August 05, 2004, 08:51:28 pm »
I really agree with what Toadhead said. I think that you would have to purchase the bigger bags and wallets( or find them). The more storage space that an item had, the more expensive it would be. And what Black_Rose said about the money bags gettin bigger when you put more money in them. I dont however agree with the pictures thing, i dunno why but i thought that was kind of lame (no offense, im sure it could work out to be great).

I think that haveing bags and backpacks would be a great idea, and add to the realism of the game, because no one can carry four armors and 3 shields.

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Yes, but according to paragraph 5, sentence 6 word three \"the\"...

Fish

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« Reply #16 on: August 06, 2004, 05:06:24 am »
And I swore off of replying to these sort of things.  Oh well, never say never!  

I think the basic problem is that you have to come up with a numerical way of representing an item or the cmputer can\'t get a handle on it.  The key is you can\'t have a whole lot of exceptions or complicated logic structures or you will be programming yourself into a morass (ie. a big mess).  

So, all items need to have a few nunbers which represent how hard it is to carry them.  I think 2 should do the trick.  The first one how big it is.  A ping-pong ball has a fair amount of size and weighs nothing.  It would fill up a backpack or bag quite quickly.  The second number is weight or mass depending on how you want to think about it.  Say a stone the size of a ping-pong ball, you wouldn\'t be able to fill your backpack with it but they would all fit because they would break you in two.  

If you can come up with another number then go for it.  

Saying that a quiver holds arrows or a coin bag holds coins but a finite number is not unreasonable.  You could say your backpack can hold coinbags or quivers full of arrows if that\'s how you want to contain it.  But, if you have a whole lot of these special containers you could wind up with a programming nightmare on your hands.  So, it\'s good not to have too many of them.  

That\'s pretty much the whole thing.
Doing things just for the halibut.

Einhander

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« Reply #17 on: March 15, 2005, 11:38:36 pm »
hehe, animals carrying your stuff, remind me of Morrowin..... like those giant rats that carry my stuff