Just a clarification: I counted 30ish pending applications in the settings department; not prospects. I'd expect most of those to get rejected outright just due to bad/spam applications.
Secondly, donating money isn't exactly the biggest of help at the moment. (in the future, it might be, but not really now) If you know how to program, apply to the programming team; if you can create textures or model in 3D, apply to the graphics teams. (yes, settings, music, and the PR "team" aren't exactly hot-spots...)
Getting rid of the wish list is a horrible idea. Make no mistake, we're not going to just throw whatever ideas are requested into the game, however more than one decent idea has spawned in that thing. Yes, it's often full of spam and people requesting the obvious, but I like to hope that every now and again it's vaguely useful. There hasn't been that many good new suggestions in a while, but I'm optimistic, and it doesn't hurt to keep around.
The community connectedness here is very much a result of tone and how connection attempts are made. When someone starts off a thread with "We want fixes, and we want them now.", yes, they'll be told to go to Hell. On the other hand, if someone finds bugs and actually fixes them, they can become a dev rather easily. Too many people seem to think it'd be a *poof* now you're a dev, thing, and it's not. No, you actually have to contribute for a bit.
The simple statement of "no, this is not a democracy" should not be some sort of shock. Do you really think we'd just implement whatever the players felt like requesting? If a bunch of people said, "hey, dying sucks, can you get rid of it?" the answer is no. The idea that somehow we are working for the players is very strange. Yes, I would love to get good suggestions from players and implement them right away, but that usually doesn't happen. From your prespective, it looks like we're ignoring perfectly valid suggestions, from ours it's often quite the opposite.
This game is ruled by a few members who ultimately decide how it becomes regardless of user input.
Like if we wanted to get rid of Gold altogether, but dev team disagreed, it would never happen, ever.
I'd like to know: Why does this sound odd to you? Seriously, to continue the example (yes, I know it's not a realistic one), gold ore is a perfectly valid thing that one could find inside a giant cave. If a bunch of players, or even all the players, decided that they didn't like it, tough. We put it in there and it's going to stay because we agree with our reasoning. I'm astounded that anyone would assume the contrary. Random people, most of which we don't really know, do not get to decide upon the development process. If, however, there was some problem with the way gold was being used, lets say it was too common or something, then yes, we'd be stupid to ignore that. We highly encourage player input, but please don't think that means we're somehow working for you.
Look, the concepts of us having the final say and you having a say are
not mutually exclusive. Yes, of course PlaneShift would never be where it is without players and player input, but you also must understand it would never be where it is if players had the final say on everything. We'd be RuneScape's evil twin if we did that. We are the ones making this thing, and we will decide how it progresses. More than one good idea has come from the Wish List (some in already, some on the waiting list) and I hope that more will follow. However, more than a billion bad ones are there too, and frankly the Wish List's second purpose is to house those there instead of increasing the spam count in our inboxes.
Karyuu: Perfect Moogie quote.
Rather nicely sums things up here.