1
Granted or negated Wishes / Recycling of looted weapons
« on: November 06, 2007, 08:43:53 pm »
I'm sure someone has thought of this before but I couldn't find anything:
Blacksmith NPC's should regularly craft weapons and their name should appear in the weapons description. The weapons would then be available to purchase from the smith or a merchant NPC. Occasionally, the crafter will produce a 'special' weapon (Enlightenment, Seduction, etc.) To keep the merchants stockpiles down, weapons could occasionally be 'sold' to lootable NPC's (rogues, etc.), these weapons could then be looted by player characters. Once sold to an NPC, the same weapons would then be available to buy from a merchant NPC at an inflated price. This would remove the rp problem of weapons magically appearing on dead NPC's and then disappearing when sold to an NPC.
Blacksmith NPC's should regularly craft weapons and their name should appear in the weapons description. The weapons would then be available to purchase from the smith or a merchant NPC. Occasionally, the crafter will produce a 'special' weapon (Enlightenment, Seduction, etc.) To keep the merchants stockpiles down, weapons could occasionally be 'sold' to lootable NPC's (rogues, etc.), these weapons could then be looted by player characters. Once sold to an NPC, the same weapons would then be available to buy from a merchant NPC at an inflated price. This would remove the rp problem of weapons magically appearing on dead NPC's and then disappearing when sold to an NPC.