PlaneShift
Gameplay => Guilds Forum => Topic started by: Mercury on May 09, 2006, 05:20:11 pm
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well i was out at the rogue i think most of us would know who he is anyway my problem is a certain player who i shall not name here for the moment the problem i am having is contacting his guild to see if they actually care about the way he acts
he is in the Dwarvesbane guild.
all i want to know is if his guild condones disruptive and general inpolite behavior
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The dwarvesbane guild is as its name says a guild of characters that hate dwarves. So yes they do stand for impolite behavior more or less .. the behavior is in-character though or at least it should be.
There has already been an entire thread to argue about whether or not this guild is a good thing.
I'm guessing you play a dwarven character and have been targeted by their racism. I'm not sure what happened exactly but you probably shouldn't take it too seriously or deal with it in-character. I'm certain you can find a lot of helpful characters who'd enjoy standing up against the Dwarvesbane for you.
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I know some players who have their characters in the Dwarvesbane guild and they are quite good roleplayers. Their in-character actions can be annoying, but please deal with them in-character.
At the end you will see that as players they are very nice and friendly, only their characters are annoying ;)
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The game needs some good characters..... \\o//.....If that is the way the dwarvesbane members act.....then they should stay in character...if your a dwarf....DEAL WITH IT!
ps. I'm not a dwarvesbane member....I just like good roleplaying
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I think I know what this is about. There were accusations of kill stealing flying at the rogue near Enack. A klyros was hogging the rogue, then a Dwarvesbane member with daggers started monopolizing it instead. A lot of names and curses were exchanged. I left without seeing how it was resolved.
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Don't make me come out there, i'll bring my pet with me. >:(
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If it's in-character, then it's acceptable. I don't agree with the philosophies of the dwarvesbane guild, and had a wonderful RP argument with a member of that guild yesterday, but if it's role-played, it's part of the game.
If they were offensive out of character, report it to a GM.
Or we can take Kergen's suggestions, groffles at ten paces ;D My little pet is aching to bite someone :)
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Or we can take Kergen's suggestions, groffles at ten paces My little pet is aching to bite someone
Haha, my pet is not actually a groffel, I will just leave it at that. Anyone who knows me knows what I am talking about.
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he is in the Dwarvesbane guild.
all i want to know is if his guild condones disruptive and general inpolite behavior
Well in character towards dwarfs ... yes. Though I find when people start taking out of character and getting upset most of the dwarvesbane guild members will back off. They do a wonderful job in their roleplays from the ones I have meet. Actually I watched an encounter in the plaza the other day, and as it turned out it was the dwarvesbane member who ended up being stalked and bothered. So the door swings both ways on this one. I suggest working out the problem in the game, in character and not mixing RL with RP.
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They do a wonderful job in their roleplays from the ones I have meet.
My experiences with them contrast greatly to yours.
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To give them a fair chance i maid a dwarf and played in game for a week, my opinion is still the same, don't wont nothing to do with them. Also would add if I say IC [Janner]"I don't like your guild and I prefer not to talk to you" , I mean I don't wont to talk to you. That also does not mean I am rood or evil.
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To give them a fair chance i maid a dwarf and played in game for a week, my opinion is still the same, don't wont nothing to do with them. Also would add if I say IC [Janner]"I don't like your guild and I prefer not to talk to you" , I mean I don't wont to talk to you. That also does not mean I am rood or evil.
Yeah, I don't think of them as very respectful of other players. Just give it time I guess?
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My experiences with them contrast greatly to yours.
Sorry to hear that.
As I said before .... the door swings both ways. I have seen others against this guild act out in the ways they complain about. Basically my point is the ones who do this shouldn't throw stones until they can clean up their roleplaying skills.
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I have refrained from posting about Dwavesbane because although I feel any promotion of racism is wrong however roleplayed. I would like to point out that there are some young players of this game, who may not be able to understand the issues, and I have already had to reassure my son once that it wasn't a personal attack.
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My experiences with them contrast greatly to yours.
Sorry to hear that.
As I said before .... the door swings both ways. I have seen others against this guild act out in the ways they complain about. Basically my point is the ones who do this shouldn't throw stones until they can clean up their roleplaying skills.
Ok... so I'm still allowed to throw stones?
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My experiences with them contrast greatly to yours.
Sorry to hear that.
As I said before .... the door swings both ways. I have seen others against this guild act out in the ways they complain about. Basically my point is the ones who do this shouldn't throw stones until they can clean up their roleplaying skills.
Ok... so I'm still allowed to throw stones?
IC yes
OOC no and i slap you ;)
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My experiences with them contrast greatly to yours.
Sorry to hear that.
As I said before .... the door swings both ways. I have seen others against this guild act out in the ways they complain about. Basically my point is the ones who do this shouldn't throw stones until they can clean up their roleplaying skills.
Ok... so I'm still allowed to throw stones?
IC yes
OOC no and i slap you ;)
So I'm still allowed to throw stones OOC?
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My experiences with them contrast greatly to yours.
Sorry to hear that.
As I said before .... the door swings both ways. I have seen others against this guild act out in the ways they complain about. Basically my point is the ones who do this shouldn't throw stones until they can clean up their roleplaying skills.
Ok... so I'm still allowed to throw stones?
Nice try. First line is for you Zanzibar. Second line is to general public.
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Hello,
I am the head of the Dwarvesbane guild. Our newest member Beanius is the one that I think is the subject of this thread. He told me what happened after the incident occured. I had him send me his logs, and I read through them. I wasn't there, but based on his story (of course it is from one perspective, so I take with a grain of salt) plus the chat logs, here is what seems to have happened:
Beanius was sharing the 15PP rogue with some others for a while, then he accidentally took one out of turn (may or may not be true, no way for me to know, but I've done it by accident before when distracted, so I believe him). Someone who will remain unnamed called him a "f-ing noob" and a few other swear-words (this is clearly seen in the logs). He got mad, and began hogging the rogue for a few rounds, and said several times that if that person would stop calling him names, he would stop hogging. The insults continued, and everyone then began "racing" for the rogue. Then the unnamed person called over several other players, including one experienced player that I know, who used a magic trick bug to steal it after he had started fighting it (exploitation of a bug and punishable, if I'm not mistaken).
Beanius left for a while, and returned. According to the log, he simply said "Hello" and was rewarded by another stream of insults. Then Shalmaneser showed up, and began taking the rogue for himself for a few rounds. Beanius saw how he used melee and "defensive" to hog the rogue for a long time. After Shalmaneser left, Beanius used this tactic a couple of times, which really got the other two worked up.
I talked with him after reading the logs, and told him that I would have been tempted to hog the rogue after being insulted too, but that also punishes other players wanting to share. Also I suggested that he apologize to the person. Even though it looks like both parties were partly to blame, I think it is best to work things out with an apology, making the game more enjoyable for all. Also, I told him to never, ever follow the example of Shal/Shalmaneser, as he is probably the most irritating and unliked player in the game. Following Shalmaneser's example will make our entire guild look bad. He should not have use melee/defensive to hog the rogue.
He immediately went back and talked to the other party, apologized, the other player also more-or-less apologized, and they patched things up, and continued to share the rogue in peace for quite a while.
-Drahlian
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hmm...this increased my respect for the dwarfsbane guild (no sarcasm)
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Hello,
Then the unnamed person called over several other players, including one experienced player that I know, who used a magic trick bug to steal it after he had started fighting it (exploitation of a bug and punishable, if I'm not mistaken).
I am sorry to inform you, that you're information is a bit outdated, Drahlian.
When you are hitting a rogue, no one else can take over a NPC anymore for some time already.
A few Game Masters (including me) tried to reproduce the old bug some time ago and
we got the message that we are not allowed to attack, because the NPC is already in combat.
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I`m sorry to inform you that your information is a bit outdated, Tarel.
The bug is not completely fixed and a /report is already on its way to the developers.
We all know that it is not fixed, from our own experience, so this does not relieve the experienced player from exploiting a bug.
That GM`s don`t see it means not that it does not exist.
Greetings, Herleva
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My experiences with them contrast greatly to yours.
Sorry to hear that.
As I said before .... the door swings both ways. I have seen others against this guild act out in the ways they complain about. Basically my point is the ones who do this shouldn't throw stones until they can clean up their roleplaying skills.
Ok... so I'm still allowed to throw stones?
Nice try. First line is for you Zanzibar. Second line is to general public.
Ok... so I'm still allowed to throw stones?
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Zanzibar=comic relief
and at Herleva= was there any reason to mock him there? You could have kindly let him know, and remember...he is a GM..it would be nice to be respectful
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Shalmaneser showed up, and began taking the rogue for himself for a few rounds. Beanius saw how he used melee and "defensive" to hog the rogue for a long time. After Shalmaneser left, Beanius used this tactic a couple of times, which really got the other two worked up... I told him to never, ever follow the example of Shal/Shalmaneser, as he is probably the most irritating and unliked player in the game. Following Shalmaneser's example will make our entire guild look bad. He should not have use melee/defensive to hog the rogue.
(21:38:24) E. says: shal beanius isnt sharing and being called names for it
(21:38:29) A. says: erm mate for passed 5 mins i havent got near rouge
(21:38:45) Shalmaneser says: While there's no reason why he has to share,
(21:38:47) A. says: and he thinks he has right to patition me
(21:38:54) Shalmaneser says: Petition you? On what?
(21:38:59) Shalmaneser says: Harassment?
(21:39:05) A. says: erm how about destroying the game for others
(21:39:06) Beanius tells group: Player Shalmaneser has joined the group!
(21:39:10) Shalmaneser tells group: ???
(21:39:23) Beanius says: Yes, he called a "f***ing noob" a couple times, and about a half dozen other nasty names.
(21:39:23) Shalmaneser says: No, I mean why is he complaining about you?
(21:39:29) A. says: yes and all i have been trying to do is get my fair turn
(21:39:33) Shalmaneser says: There is only one solution!
(21:39:56) E. says: good idea lol
(21:40:16) Shalmaneser says: No one can have the rogue!
(21:40:18) A. says: im next
(21:40:21) Shalmaneser says: It's the only fair way!
(21:40:43) Beanius tells you: He was hogging the rogue all morning, after me and two other people were having fun taking turns.
(21:40:59) Shalmaneser says: I've guessed.
(21:41:06) Shalmaneser says: And he's been calling you names and going out of character.
(21:41:08) Beanius tells you: Then when we grouped to try to get a rogue, he started calling me a "f***ing noob"
(21:41:23) Shalmaneser says: Let a Game Master handle it.
(21:41:46) Beanius tells you: I am a "noob" but I don't like being called nasty names over and over.
(21:42:10) You tell Beanius: make a petition, save the log
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em...huuu...Shalmaneser, can you give an explanation to your log file?
I don`t believe that anybody get the point of your post.
thank you,
Herleva, Steel Commander in Dark Empire
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i think it was just proof that those people were calling him names in the game...
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i think it was just proof that those people were calling him names in the game...
Nope. Drahlian accused me of a number of nasty things. :'( To celebrate \\o// her maturity :ban:, I posted a log :detective: of what was said before I walked away from it. :surrender:
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I see that you have posted a log, but my question was: What is your intention and what does the log show us?
*Herleva looks still confused*
Greetings
Herleva, Steel Commander in Dark Empire
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I see that you have posted a log, but my question was: What is your intention and what does the log show us?
*Herleva looks still confused*
Greetings
Herleva, Steel Commander in Dark Empire
The log shows what was said to the extent of my involvement.
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My experiences with them contrast greatly to yours.
Sorry to hear that.
As I said before .... the door swings both ways. I have seen others against this guild act out in the ways they complain about. Basically my point is the ones who do this shouldn't throw stones until they can clean up their roleplaying skills.
Ok... so I'm still allowed to throw stones?
Nice try. First line is for you Zanzibar. Second line is to general public.
Ok... so I'm still allowed to throw stones?
*Sighs* I don't know... are you? If you can't understand my point than as you said to someone else in another thread, there is nothing else I can say to make you understand.
[Edit] By the way, am I the only one who has noticed there is more than one rogue to fight in planeshift? If someone is being a hog, then either learn to take your turn (without the other players permission) and ignore the garbage that will come out of the other player mouth if they do decide to get angry, or move on to another NPC and/or go back later. All this little quarrel was a pissing contest. It just showed lack of control on both parties. Personally I am sure if the rogue could have walked away he would have with eyes rolling.
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My experiences with them contrast greatly to yours.
Sorry to hear that.
As I said before .... the door swings both ways. I have seen others against this guild act out in the ways they complain about. Basically my point is the ones who do this shouldn't throw stones until they can clean up their roleplaying skills.
Ok... so I'm still allowed to throw stones?
Nice try. First line is for you Zanzibar. Second line is to general public.
Ok... so I'm still allowed to throw stones?
*Sighs* I don't know... are you? If you can't understand my point than as you said to someone else in another thread, there is nothing else I can say to make you understand.
Sweet! I love being blissfully ignorant.
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Sweet! I love being blissfully ignorant.
:D LOL .... me too, makes for less headaches.
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I`m sorry to inform you that your information is a bit outdated, Tarel.
The bug is not completely fixed and a /report is already on its way to the developers.
We all know that it is not fixed, from our own experience, so this does not relieve the experienced player from exploiting a bug.
That GM`s don`t see it means not that it does not exist.
Greetings, Herleva
You are talking about a new bug with the arrow-glyph then.
The old bug has been fixed with taking away the possibility to take over the NPC with an Arrow while you are fighting it..
The problem, as i see what you're talking about, is when you are starting the attack, not when you are in the middle of the attack, for example after 8 hits.
This is not the arrow-bug as it was known.
I did not tell you it has been fixed, but say you're information is a bit outdated.
The killstealingbug as it was mentioned does not exist anymore, in the way as it was before.
Game Masters tried to reproduce the old bug and it's impossible to reproduce it.
I will send the new bug to bugtracker and it will be investigated.
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You are talking about a new bug with the arrow-glyph then.
The old bug has been fixed with taking away the possibility to take over the NPC with an Arrow while you are fighting it..
The problem, as i see what you're talking about, is when you are starting the attack, not when you are in the middle of the attack, for example after 8 hits.
This is not the arrow-bug as it was known.
I will send the new bug to bugtracker and it will be investigated.
Tarel,
It was not the arrow spell. I think it was the Freeze spell, or some other spell that makes a cloud (that's how Beanius described it when I asked him). And yes, he had hit it several times and caused damage to it before the spell 'stole" it from him.
-Drahlian
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Indeed, i wasn`t talking about the arrow spell.
I just don`t know much about spells and i can`t recognize them when i see them.
What i saw was a half-death rogue stolen by magic, and that is sure.
Greetings
Herleva, Steel Commander in Dark Empire
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You are talking about a new bug with the arrow-glyph then.
The old bug has been fixed with taking away the possibility to take over the NPC with an Arrow while you are fighting it..
In which case, the new bug is the bug that everyone talks about.
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You are talking about a new bug with the arrow-glyph then.
The old bug has been fixed with taking away the possibility to take over the NPC with an Arrow while you are fighting it..
In which case, the new bug is the bug that everyone talks about.
This bug is not covered by the Killstealing-rule and can't be claimed as Killstealing for now.
That's what i like to make clear for everyone.
This is the reason why there are only conversations with players, but no dealing with players.
I understand it's very annoying for others.
With a reviewal of the Killstealing-rule the Game Masters can discuss what to do with this problem.
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I thought that kill stealing was defined as anything that interupts an attack after the attack has already begun? It seems that exploitation of the bug would fall under that definition.
Further, exploitation of a bug to gain an advantage over other players is illegal and it's entirely possible to punish players for such actions.
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Just because this is a new spell, doesn't mean it's an entirely new problem.
Taking an NPC from someone when they have already started an attack is considered kill stealing and will be punishable by GMs through warnings, and then further actions if the player continues.
If an attack was already started and then the mob was taken by someone else somehow, that's killstealing. No re-evaluation needed.
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I have checked the Glyphs for you again.
The Summon Missile can't be abused to take over an NPC.
But the Freeze spell does.
You were right about Killstealing with abusing Freeze.
Thank you for finding the problem with the Freeze Spell.
It's causing a similar problem as the Summon Missile caused in the past.
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The freeze spell KS has been around for monthes, even before I left that one time, and it's just now being found? Slowwww...XD
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Suno, If you knew about it, why didn't you report it then? hmm. progress is only as fast as the testers reports.
Edit, I'm not really traversed in the magic system, never really messed with it, so I'm betting i'm wrong here, but I thought the whole problem was what happens when a person usign weapons and a person using magic starts an attack on the same mob. The person using weapons waits less time for thier firs swing, while the person using magic must wait for the spell casting time to reach. If the spell was successful, then they effectively get the mob, even if the other player got in a few its. Last time I played with magic, this was thecase with all spells. It seems to me that the owner of the mob isn't being calculated on who pushes the attack button or spll button first, which would elliminate this problem. Or has this been fixed and I'm just typing useless text?
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Suno, If you knew about it, why didn't you report it then? hmm. progress is only as fast as the testers reports.
Edit, I'm not really traversed in the magic system, never really messed with it, so I'm betting i'm wrong here, but I thought the whole problem was what happens when a person usign weapons and a person using magic starts an attack on the same mob. The person using weapons waits less time for thier firs swing, while the person using magic must wait for the spell casting time to reach. If the spell was successful, then they effectively get the mob, even if the other player got in a few its. Last time I played with magic, this was thecase with all spells. It seems to me that the owner of the mob isn't being calculated on who pushes the attack button or spll button first, which would elliminate this problem. Or has this been fixed and I'm just typing useless text?
It can be even worse than that.
Player 1 starts a bloody attack.
Player 2 casts a spell.
Player 1 hits the mob.
Player 1 hits the mob again.
Player 2's spell finishes and deals damage to the mob.
The mob transfers to Player 2.
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Right, thats what I was getting at. Didn't know if that was still the case. Seems to me it would make much more sense that the game should check before allowing the caster to cast, if the the mob is free or is already currently engaged by someone else. It would clear up much confusion.
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the freeze spell can be used to attack the rogue but can't steal the kill, that's how far my experiences goes.
@zanzibar: talking ooc out of brackets :O That's not nice
@drahlian: saying that shal/shalmaneser is the most hated and annoying player in public is evil, and not very nice, you could do it to a pm to him instead *calls for a gm. Edit*
@all who shares rogues: it's a freaking npc, get it overwith already
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@zanzibar: talking ooc out of brackets :O That's not nice
Cool your jets. Since everyone else wasn't doing it, I wasn't being disruptive.
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Suno, If you knew about it, why didn't you report it then? hmm. progress is only as fast as the testers reports.
Edit, I'm not really traversed in the magic system, never really messed with it, so I'm betting i'm wrong here, but I thought the whole problem was what happens when a person usign weapons and a person using magic starts an attack on the same mob. The person using weapons waits less time for thier firs swing, while the person using magic must wait for the spell casting time to reach. If the spell was successful, then they effectively get the mob, even if the other player got in a few its. Last time I played with magic, this was thecase with all spells. It seems to me that the owner of the mob isn't being calculated on who pushes the attack button or spll button first, which would elliminate this problem. Or has this been fixed and I'm just typing useless text?
Because every time I report something it's a known bug. =P
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Suno, If you knew about it, why didn't you report it then? hmm. progress is only as fast as the testers reports.
Edit, I'm not really traversed in the magic system, never really messed with it, so I'm betting i'm wrong here, but I thought the whole problem was what happens when a person usign weapons and a person using magic starts an attack on the same mob. The person using weapons waits less time for thier firs swing, while the person using magic must wait for the spell casting time to reach. If the spell was successful, then they effectively get the mob, even if the other player got in a few its. Last time I played with magic, this was thecase with all spells. It seems to me that the owner of the mob isn't being calculated on who pushes the attack button or spll button first, which would elliminate this problem. Or has this been fixed and I'm just typing useless text?
Because every time I report something it's a known bug. =P
don't let that scare you from reporting somethign else :)
@zanzibar: that doesn't mean you don't have to, you could easily see that they were all a bit noobified, and since you probably know the rules you should have explained it to them :)! And no i wasn't angry, just surprised
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Suno, If you knew about it, why didn't you report it then? hmm. progress is only as fast as the testers reports.
Edit, I'm not really traversed in the magic system, never really messed with it, so I'm betting i'm wrong here, but I thought the whole problem was what happens when a person usign weapons and a person using magic starts an attack on the same mob. The person using weapons waits less time for thier firs swing, while the person using magic must wait for the spell casting time to reach. If the spell was successful, then they effectively get the mob, even if the other player got in a few its. Last time I played with magic, this was thecase with all spells. It seems to me that the owner of the mob isn't being calculated on who pushes the attack button or spll button first, which would elliminate this problem. Or has this been fixed and I'm just typing useless text?
Because every time I report something it's a known bug. =P
don't let that scare you from reporting somethign else :)
@zanzibar: that doesn't mean you don't have to, you could easily see that they were all a bit noobified, and since you probably know the rules you should have explained it to them :)! And no i wasn't angry, just surprised
I don't always feel like dealing with such individuals, so I told them to let a Game Master handle it and then I left.