No inconvience made
![Smiley :)](https://www.hydlaaplaza.com/PlaneShift/smf/Smileys/custom1/smiley.gif)
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Well I have hit a hell of a snag.
While following the instructions
here and
here would have been great and wonderfull it does not seem to work, properly.
If anyone knows what is wrong or missing post or pm me so I can get back to figuring a Tutorial out.
The following actions were taken in order.
Downloaded and installed WinCVS
downloaded the Crystalspace CVS and Libs
installed MINGW32 and MSYS
Ran the most recent LIB file
Entered the MSYS-MINGW32 interface and navigated to the root CS directory ( \'C:\\cs\\CS\' on my computer )
entered: ./configure
entered: make -k all
Consol returned: No make file available
Exited and restarted
entered: ./configure
entered: jam
System returned lost of stuff! Yay I thought.
noticed lots of error messages, which I ignored.
entered: walktest -relight
consol returned: sh: walktest: command not found.
?(
little help here?
Much later I have done work, work and more work to get this thing going and I\'m fully lost. All the documentation echoes the following
Under Windows: You should also download python
First, check and satisfy Dependencies
Download and extract the project archive into a temporary directory.
Copy all files and folders in the \"scripts\" directory into the blender scripts directory
(/usr/lib/blender/scripts/ or ~/.blender/scripts/).
If blender was already running, restart blender.
Test: Open blender and see if File->Export->CrystalSpace exists in the menu.
I have even used my search tool to try and find this so-called \'scripts\' directory -in the archive- and I have come up with budkiss.
Every link on every downloads page returns the \'cannot find/connect to host\' error. Are these home computers that are only up during certain times of the day or something?
In case no one has notice I\'m only SLIGHTLY frustraited.
Why can\'t anyone actually write a
complete tutorial.
\"Get this, this and this and read their documetation -which is all in advanced terminology and requires you to compile this program, -which will ask you to compile it with this particular program, which will need to be compiled before you can use it-- and then follow these instructions, which are of course for Unix or Lynux users.\"
Is worthless to Windows users.
Some of us actually have programs that we can use proficiently and want to help with the project but how can we even help on the contributior level without some form of instruction on getting going. I\'m more than willing to learn how to do this stuff. I\'m more than willing to learn the terminology. I\'m more than desirous of getting into the PS project and seeing the thing develop but the total lack of G.A.S. around here for windows users that want to help out seems to be mind numbing. Unless you live on IRC your doomed to falure. News flash, some of us are in timezones that exist without any kind of developer online...ever!
Don\'t get me wrong. I\'m glad that Cherppow took the time to instruct on the use of Blender and Exporting into CS for PS. I\'m sure the tutorial is great. Hell I can\'t even figure out the Blender interface and he (I think it\'s a he at least) not only figured it out but has a hell of a nack for moddeling in it.
But the Tutorial falls dreadfully short in the BlenderToCS plugin area and the Blender projects track record for broken links is starting to get under my skinn something awful.
Can\'t someone help me...No, us on this.
There are people out here that want to help and cant. Is that clear enough.