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Messages - Shakilai

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Not to mention that the "bloom" on Arcane Chrysalis is really over the top, and distracts from the actual text. (And a ton of other things, but man - you can only say so much.)

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Complaint Department / Re: Levels?
« on: February 05, 2008, 12:39:31 am »
Have you tried looking at the plentiful guides? There are many manuals and instructions and stickies explaining every part of the game. Perhaps if you mention what in particular confuses you, you'll get more concentrated help. I find the process, if not the best there can be, quite easy to understand personally.

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It's not at all due to heavy traffic, but instead because of the early development stage of the game. Not all code is polished, and features are being developed all the time on a public server, where the players also act as testers at times. Crashes may happen because of script errors, code conflicts, etc.

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General Discussion / Re: new combat style
« on: February 10, 2007, 11:26:30 pm »
Datruth: There's no need to be so condescending to me - I play the same game you do, and I've been around for a very long time. My forum registration date is nothing. All I'm asking for is for people to chill out and not post as though steam is coming out of their ears, or to act as if it's the end of PlaneShift.

Personally I think leaving the game just because of a change that has just been introduced and isn't even set in stone, is a very stupid thing to do.

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General Discussion / Re: new combat style
« on: February 10, 2007, 11:13:37 pm »
Dude, seriously - why don't you try posting without any hostility here? There are people who made some really good posts (Lanarel especially) and then I see you spazzing out, and it just completely turns me off from wanting to listen to what you have to say. How can you post what you post, and then say "no offence"?

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General Discussion / Re: new combat style
« on: February 10, 2007, 10:45:50 pm »
That sounds like it would come from other players, though.

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General Discussion / Re: new combat style
« on: February 10, 2007, 10:42:49 pm »
What happened on IRC?

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General Discussion / Re: new combat style
« on: February 10, 2007, 10:39:42 pm »
I haven't seen a single dev reply in this thread and tell you that you should leave if you don't like the change. There have only been player responses so far.

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General Discussion / Re: new combat style
« on: February 10, 2007, 08:41:56 pm »
Glad to see I wasn't mistaken :) That's exactly what I meant when I made my previous post - I said "I noticed that you have a habit of being very aggressive [...]" (how is that a personal attack, I will never know) and you go on and prove me right.

This is why a lot of players don't like these forums, and I imagine why a lot of the developers remain silent as well. Many people here like antagonizing each other and never enjoy being told that their posting methods are less than agreeable. Maybe if you change your attitude, you will see your opinion and your voice welcomed a lot more. And maybe then others will allow you to speak for them.

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General Discussion / Re: new combat style
« on: February 10, 2007, 08:17:41 pm »
Datruth, I noticed that you have a habit of being very hostile and aggressive when someone disagrees with either your opinion or your posting manner, and my personal suggestion would be to lighten up.

I commented on what I thought was unattractive in this thread. As far as I am concerned, we do have the right to our opinions. Notice how I didn't tell anyone to shut up, nor stop talking. I mentioned being disappointed about some posts and offered a suggestion. So don't turn me into something I'm not - an asskisser. I don't know you a whole lot, but you know next to nothing about me - our interaction has been comprised of a few posts on this forum, and you have very little right to make assumptions about me, or my loyalty.

I'm not going to share my opinion on this feature in this thread - this is a hornet's nest that I am not too keen on entering deeper. I know how to forward my thoughts to the developers directly, and have done so. The bickering here is not the sort of atmosphere I consider productive.

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General Discussion / Re: new combat style
« on: February 10, 2007, 08:04:29 pm »
Very few people seem to understand the underlying argument of "player skill" versus "character skill." I find this disappointing. I also find a lot of the melodramatic "those were days" attitude a turn-off in this thread. Why do you go about moaning as if every feature that gets added is now set in stone, and defines the way PlaneShift will feel in the future? "This is the end of fun duels," "PlaneShift will now be like every other game," etc., etc. If we're posting material for the developers to read, let's post maturely instead of going off into a nostalgia about something in a beta game.

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General Discussion / Re: Sack questions
« on: December 11, 2006, 01:07:45 am »
What exactly would be "good enough"? A wave of your hand and a dev ready to answer your every question?  ::) Anyway, I've been on IRC since before he made that post, and he has yet to show up, as he "claimed" he would  ;) Maybe (could it be that...?) something else took his attention away from the question, and perhaps he's not the only one to have had this happen?

I'm sorry, I found it rude and I replied. Your mileage may obviously vary.

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General Discussion / Re: Sack questions
« on: December 11, 2006, 12:28:10 am »
I am awed by the fact that there are people out there who claim to be helpfull people.

Some of them even have avatars below their names, so they are not hard to find,  ;).

Does anyone else find that very rude..? Is there any developer who "claims" to be helpful but in reality isn't? What are you trying to say? If you're hoping to get people to help you, maybe not trying to tarnish them like this may be a good idea :thumbdown:

Quote
YET NONE OF THEM have taken the initiative to help out here and figure out how much a sack can hold, i've received no official answer, and no word on the sack bug.

Have you ever visited the World of Warcraft forums? We are very lucky to have the sort of responsive development team that we do.

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General Discussion / Re: NPC using an expletive?
« on: December 01, 2006, 06:50:03 am »
Because I find the change to be unnecessary and silly :) Well, and for the sake of the discussion. I am curious as to how far you want to take this: do you want to see "bugger" removed from the game entirely, and have players receive warnings for using that word? Should it go onto the official censor list? Do you want it erradicated from PlaneShift forever?

Genuine questions.

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