Author Topic: EAX in Planeshift  (Read 1218 times)

Kinoss

  • Hydlaa Citizen
  • *
  • Posts: 203
    • View Profile
(No subject)
« Reply #15 on: April 06, 2003, 10:04:44 pm »
Thank you acraig for responding in a way Vengeance could never do.

Niber

  • Hydlaa Citizen
  • *
  • Posts: 290
    • View Profile
(No subject)
« Reply #16 on: April 07, 2003, 02:19:09 pm »
Well back to the subject I saw on Crystal Space\'s (the engine for PS) website that it have support EAX, not EAX Advance HD but standar EAX is cool too.

I somewhat doubt I can be to any help coding some audio since I don\'t know jack about C++, but still I read throigh the webmanual but it seems that the EAX feature is to new to be written in the manual.
2bad since I find the stuff quite intresting.
Put the pot down, no dont take another puff!, put it down. Thank you.