Author Topic: Anything CB Related (FAQ) & Discussion:  (Read 39511 times)

dfryer

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« Reply #135 on: November 02, 2004, 12:36:10 am »
To get picky, CB isn\'t really an alpha of Planeshift, it\'s a \"Demo\" of planeshift.  Currently in testing is the \"Alpha\" of CB (i.e. still having features integrated, still buggy).  When we release it to the general public, it will probably not have an official \"beta\" stage but will probably be frequently updated near the beginning.

Mr. GworthoX:
The planeshift \"npcclient\" is able to provide basic AI/wandering for NPCs/monsters.  Currently, I don\'t think there is body armor but there may be items that you can equip for defense.
Quidquid latine dictum sit, altum sonatur.

Kiva

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« Reply #136 on: November 02, 2004, 06:54:25 am »
Quote
Originally posted by Taruk
Q1.What  exactely will be the trias? I ve heard something like octo, sexto, etc. But dont know them for sure.


Official Currencies:
Tria = 1 Tria (money), Hexa = 10 Tria, Octa = 50 Tria, Circle = 250 Tria.

Unofficial Currencies:
Silver coin = 500 Tria, Platinum Coin = 1,000 Tria.


Quote

Q2.In MB the rain starts from nothing... that is a little non-realistic. does in CB the sky will be gray before rainining?
and it is strong when its starts in MB. will in CB the rain start small than growing... And It will be in just some places or in the whole world at the same time?


It doesn\'t work like that right now, but only one step at a time. Everything else is more important than making clouds.


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Q3.Is there going to be horses? if not in CB in some other releases? I never found any MMORPGs with horses... It would be a good Idea. like Ive shown in a thread called \"Horses!!!\"
who wont look for them in the forums Its here:


Not in CB. And it will most likely not be horses, it will more likely be lizards of some kind. So far, only the two flying animals are decided for sure, but it\'ll be a while before they are ready to be used ingame.

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Q4.Will be the items cheaper? Their price are utrajeous! I look all day and now I just have 112R 5E 1D!!
They didnt need to be very very more cheaper just 40% -  50% or less. That is a question that I have it in my head sims I started(rthat would be 1 week ago)


Most likely not. If items are too cheap, it\'s too easy to get them, and they are worth nothing, resulting in everyone having the best items. You will definitely have to work to get stuff in PS.


Quote

Q5.How can some one became a GM? I see that some one awnsered before in this thread but I didnt understand... can someone explain it to me?


Help the team by answering people\'s questions and don\'t ask. If they need you, they will talk to you. Not the other way around.


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Q6.How can I be one of the testers at CB Beta? In alpha it was posted a message I heard that the firs 25 people that replied became a tester.Would it be the same for Beta Testers?


There was two threads that let people sign up for test2, and as far as what I know, there wont be any more tests before CB is released. There will be more closed testing in the future, but it\'s very unlikely that it will be the same people there, as it\'s difficult to keep track of who no longer plays and such.
\"Somewhere over the rainbow...\"

Taruk

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Thx for the answers
« Reply #137 on: November 02, 2004, 01:16:24 pm »
About the lizards,
they are cool too and if the devs want any horse I am making a model its in the Fan Art named \"(3D) Horse\"

And the items being cheaper I think they dont need being cheaper because there are more kinds of trias than crystals...

And some questions:

1.Where di u find trias?

2.In the ground or killing monsters?

3.If is killing monsters what a person that hasent got weapons fight with do?
 
4.Can u fight with ure hands?

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fken

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« Reply #138 on: November 02, 2004, 10:37:01 pm »
It risk to make a come back to an old question but...

Q : As there are 9 lvl of GM what are the difference between each of them ?

Q : is it possible to differenciate everybody thanks to their armour (or maybe thanks to another clothes)

--------------------------------
Personaly I think that if CB release in November it will be on November 31th ;-)
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Xordan

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« Reply #139 on: November 02, 2004, 10:52:35 pm »
Q : As there are 9 lvl of GM what are the difference between each of them ?

Each lvl of GM has certain powers.

1= newbie Gm who can\'t do much
9= God who can do just about anything

Q : is it possible to differenciate everybody thanks to their armour (or maybe thanks to another clothes)

Not in CB. Possibly in 10 years :)

Lejon

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« Reply #140 on: November 03, 2004, 05:18:00 am »
Ok, I have read the whole thred now, cus I realy suffer with u, and dont want to repeat another (stupid) question.

In a MMORPG that I play, ther is a \"con\" system (consider)
with wich you can estimate how hard a mob or other oponent will be to beat in battle. However that con-system only goes on the level diff.
A more realistic con system would be a calculation, of AC, HP, Resistence, and so one wich would give a \"hardyness level\" that the con-system will show the diff on.

So to the actual question.

Q1: Will CB have a con system, about how will it work. (alt. will it come later?)?

Q2: I consider a advanced factionsystem to be of most importance to give a high RP-feeling. Will you make much effort in this area?

Q3: And last, a fast simple question. Will ther be more defined classes than Magic and Melee?
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Androgos

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« Reply #141 on: November 03, 2004, 07:33:16 am »
Quote
Originally posted by Lejon
Q1: Will CB have a con system, about how will it work. (alt. will it come later?)?

No, but IMO you should like cast spells or use something like an identifying skill for the monster which would give you a hint of the HP and stuff. Not some \"Hard to beat\", that\'s up to your own foolyness

Quote
Originally posted by Lejon
Q2: I consider a advanced factionsystem to be of most importance to give a high RP-feeling. Will you make much effort in this area?

Yes

Quote
Originally posted by Lejon
Q3: And last, a fast simple question. Will ther be more defined classes than Magic and Melee?

PS is almost level-less and class-less. If you want to be a ranger who casts magic arrows, fine with me. But in CB there will only be Magic and Melee but you are free to cross it how you wish

Thenior

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« Reply #142 on: November 05, 2004, 11:53:28 pm »
These may have been answered, sorry if they were:

Q1 can players be \"bad guys?\" or are they all good guys?

Q2 can there be heroes (eg people who are like Super Human, a great leader, etc.)

AKA Manadora

Boldstorm

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« Reply #143 on: November 05, 2004, 11:58:31 pm »
Quote
Originally posted by Thenior
These may have been answered, sorry if they were:

Q1 can players be \"bad guys?\" or are they all good guys?

Q2 can there be heroes (eg people who are like Super Human, a great leader, etc.)


You can play whatever type of character you want. If you wish to be evil be evil. If you wish to try and be a great leader then make it so.

Androgos

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« Reply #144 on: November 06, 2004, 09:46:08 am »
Since we target to evolve to our fans needs if it doesn\'t confict with our targets, quests for bad guys is most likely to be ingame as well as for Good guys.
« Last Edit: November 06, 2004, 09:47:05 am by Androgos »

hpesoj

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« Reply #145 on: November 07, 2004, 07:54:29 pm »
how big will the monsters be are there any that will be gigantic and require a group of ppl to defeat, and will there ever be an event where a huge monster attacks hydalaa and all the players will have to band together to stop it, that would be kewl

Xordan

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« Reply #146 on: November 07, 2004, 08:11:04 pm »
Quote
Originally posted by hpesoj
how big will the monsters be are there any that will be gigantic and require a group of ppl to defeat, and will there ever be an event where a huge monster attacks hydalaa and all the players will have to band together to stop it, that would be kewl


Monster sizes could be anything the devs decide fits into the game. I\'m sure there will be plenty of monsters that will require teamwork to overcome.

And there will definatly be events of some kind, although CB won\'t have anywhere near as many as a later release. The kind of \'invasion\' events like that would probably be based on an attack from the Stone Labyrinths or something like it, rather than city seiges, although that\'s entirly possible.

I\'m sure guild wars will keep everyone entertained for the mean time though :) There will be plenty.
« Last Edit: November 07, 2004, 08:12:16 pm by Xordan »

hpesoj

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« Reply #147 on: November 07, 2004, 08:58:05 pm »
how exactly will giuild wars work, i though the only pvp was in arenas.

Kiva

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« Reply #148 on: November 07, 2004, 10:09:38 pm »
Guild 1 challenges Guild 2. Guild 2 accepts, and they kill eachother until one gives up. :)
\"Somewhere over the rainbow...\"

Icefalcon

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« Reply #149 on: November 08, 2004, 03:52:13 am »
Clarification: Kill each other anywhere right? Inside of towns, out in the open, anywhere.