Okay, a lot to clarify... Firstly, Moogie I know this would be extremely difficult, and likely impossible, I just think it would be a cool RP aspect.
There will be no set rules in place as far as colaboration goes, fiends and saints are free to be in the same party and even help each other, though it might cause all the other saints and fiends to come after that party for being the odd one.
I did say sainthood would be an RP things, the rules would not be necessary. People can govern themselves, there is no way my (eg.) lawful good paladin would team up with a chaotic evil blackguard.
When you first meet a person, you have no idea about their personality. You wouldn\'t normally know whether someone is \'good\' or \'evil\', so there\'s shouldn\'t be any labels to tell you it in PS the second you look at them, imo...
Okay, Moogie, this IMHO is wrong, it\'s a whole world, you hear things... people spread news, there\'ll be some sort of news network, if someone does something to become a saint or fiend, then everyone will know about it... it\'s only a stalactite remember... not that big. If you have a title, you are legend. If someone slaughtered 50 million people, surely you\'d hear of them wouldn\'t you? Or if someone killed the fiend that killed 50 million people, you\'d hear about it. (I know this is a bad example) Everyone in Diablo II can see your title after you kill Diablo on each difficulty, because you become famous.
Also, have you noticed, you can see rank and guild currently in PS, how is this different.
Diamondcite, Sesmi\'s \"categories\" come from Dungeons & Dragons, which predates Seiken Deisetsu 3 greatly. I just realised you also said that rumours would spread.
The only problem I forsee, is how to actually be rewarded these titles.
Though you may agree with me, I see no problem RP wise with this example. The only problem is the coding, and the rules defining title worthiness.
I love sparking debates.