Author Topic: anti cheating and anti noob solution  (Read 4208 times)

Sunken

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« Reply #30 on: December 22, 2004, 03:06:04 pm »
Gunbound has a massively attack rate by hackz and cheaters than ever other game that i know, and it adepted a good way, a litle third party program that do like a small debuger and anti-virus together, just for cheats and hackz, it get all those background running aplications and analyses them, so if all ok the game start it just get 2 seconds of my p3 700mhz, so good way to keep the hacking stuff away of the game, it called GameGuard i think...

\"look forward\" that is a hole

ramlambmoo

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« Reply #31 on: December 22, 2004, 03:31:56 pm »
\"I ahve just been thinking... something that really annoys me ingame... people DONT read the help on the site and come in going \"How do I move?\" or \"Whats a crystal?\" they should read the site first BEFORE asking. So maybe we should stick a picture on the site saying \"LEARN TO PLAY THE GAME HERE>>> YES LEARN HOW TO SOLVE YOUR NOOBISH WAY>>> THIS MEANS YOU WONT HAVE TO HARASS MEMBERS WHO TOOK THEIR TIME TO READ THIS >>> CLICK HERE!!\" there simpe enough.\"

sooooooooo very true!!
even if you had the best tutorial or the best help file in the world half of them wont check it.  You need a small, mandatory help file.  Like a small level that you have to complete first.  This teaches you how to walk, how to chat, pick up stuff etc.  Then you let them into the real world, so they already know how to do 90% of the stuff that gets asked anyway.

Sunken

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« Reply #32 on: December 23, 2004, 12:00:15 pm »
For the noob solution i guess, a \"hero school\" in the town of ur \"birth-island-or-something-like-it\", than u need to do those steps, and grow some level, learning how to live in PlaneShift world, ofcourse u\'ll be learning whole commands, and how to chat with NPC :)) , a Hero School or like that would be a great idea, but yes, i think there my idea is not that original, but, u all can adaptate that dont u ? :]

Nikolia

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Confesions of an Exploiter..
« Reply #33 on: December 23, 2004, 02:07:20 pm »
Ok. I have to Admit it I once was a cheater in a popular
online game graalonline.com I would Wall Hack (walk through walls)
Drop Unlimted Bombs on the screen and kill everyone in the
game go invisible,
have super speed turn my character into a giant Tree
Or Ship Upload my own Ganis (graal animations) onto the server, Spawn Monsters & Npcs, Teleport Anywhere in the
map upload Crystals and even Edit the levels and update them online.
You name it I did it.. I didnt even have a credit card at the
Time so I just made many many personal programs and worked
out ways and methodsto get other peoples accounts. I would do what ever since I did not have
A P2P (Pay to Play) account and no credit card.
I did just about any method I could think of.
Fake logins, Grabb Encrypted passwords from reg
Send them to server. Server dycrpt (I sent them a custom
made client I just put in my IP
then complied it and sent it
to them then they opened it and
it sent the info to me the server since
the client already had my ip and the user did not know my
Ip or even know what the program was basicly so
that was the best way for me)
I would make it get whats behind the astericks then take
a snapshot and send it to my e-mail. I used get window
text functions.. you name it I did it.

Moogie said that cheaters who report what they find
in the program would get a reward, but think about it
If they cheat they can get the reward on there own!

And saying that also just invokes more people to cheat on
the server it will be there excuse to you. Trust me I know
I used to social engineer on the game from nothing
I became one of the top dogs of the game.
And I would become a Admin on alot of servers.
At one point in time I started working with 2 other people
I wont mention who though we started to come up with some
Ideas and then code them. The Graal Level Editor used
C++ for it\'s scripts so we started to design a script that
would send us the server username and password
we posted the script on bulliten boards and hide the code
by using useless code that C++ ignored it was risky buissnes
for us but before we knew it we had taken over allmost
every graal server and on top of that we had a 50mb
list of encrypted passwords from graal. We started becoming netoruious and before we knew it.
We had a law suite on our hands at this time Mr
Stephan Potha was very genarous and he let us off
We had to shut any websites we ran and trainers that
we had made public.

If it was not for me and some other people using
the \"we are making the game better excuse\" Graal online
(that is 5 years old now) may not have any trainers for it
To this day some very smart people can have unlimited gold.
I feel sorry for Mr Portha he updates he\'s client allmost every month.

A word of Advice dont even let cheating start it will get worse
sorry for the bad Grammar and english I\'m very tired
-End.

Nikolia

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« Reply #34 on: January 03, 2005, 10:53:08 am »
wow I wonder if anyone even read that?

Fiere

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« Reply #35 on: January 03, 2005, 05:31:32 pm »
I did 8o

I think you have a good point. Perhaps its a simple rule if they still want cheater\'s to \"make the game better\". They have to report it themselves. Anyone who is found out or reported by someone else is given no breaks.

It is still beta though so it is our purpose to \"break the game\" so the devs can make it unbreakable ( or less breakable at least) for future releases no?

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Seytra

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« Reply #36 on: January 03, 2005, 09:11:08 pm »
Quote
Originally posted by Fiere
It is still beta though so it is our purpose to \"break the game\" so the devs can make it unbreakable ( or less breakable at least) for future releases no?

Only if it is made absolutely sure that nothing will enter the game from the beta. Otherwise, we\'ll end up with a greatly magnified version of the crystal problem of MB.

Furthermore, what if, as Nikolia indicated, ppl. gather passwords? Players aren\'t going to change their passwords upon re-creation of the accounts.

Cheating and exploits must therefore be tested locally only. There is nothing wrong with encountering something when playing normally, but to test it, use localhost or report it immediately. If anyone is caught not reporting or exploiting, then we must hit them as hard as we can.
I also think that rewards are unnecessary, and no ingame rewards must be given IMO.

dimaq

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« Reply #37 on: February 22, 2005, 02:08:56 pm »
Quote
Originally posted by Nikolia
wow I wonder if anyone even read that?


I read it alright.

It is indeed so that cheating inevitably paves the way to more cheating.

As long as PS is in active development, some cheaters can be considered testers, that is that they find a hole, report it and don\'t exploit it anymore...

Yeah right, the truth is, if the hole is not closed, there\'s really no reason for the tester to stop testing the same place, after all there could be more neat side effects just waiting to be found...

In short, good cheaters are only useful if the game (mgmnt, dev) is prepared to fix the bugs quickly. Currently that isn\'t the case. Currently it\'s we\'ll just scare all the cheaters with a db wipe. When PS is released it might work. I hope it will.

I personally can\'t decide whether it\'s even possible to play the game and do any of the out-of-game things, like moderating or testing at the same time.