Author Topic: Will there be Idiot Control in PS?  (Read 5730 times)

Seytra

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« Reply #60 on: November 02, 2004, 02:50:49 am »
Quote
Originally posted by leji
Just a suggestion for ebayers :

If you cant track the people who sell, frigthen the ones who buy :
Imagine you say : if we get to know that you bought an item with real money we delete it from your char (or even ban the char) do you think most people will still take the risk to give away real money for nothing (at least I wouldnt).

Good point, one should punish both parties.
Quote
Originally posted by leji
And just a little question : wont there be any required skilled to use a weapon ? i mean, if my char is totally new will I be able to buy and use a 1337 sword ?

I think there shouldn\'t be any, since why shouldn\'t you be able to use it? If it were too heavy you\'d get maluses, but they don\'t usually weigh more, so such a restriction would be totally artificial, which would OMO be very bad, despite almost all games using this approach.

|Zidewinder|

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« Reply #61 on: November 02, 2004, 08:44:54 am »
I was intending to make a similar topic to this one, but it\'s already been done for me apparently! :P

This weekend I participated in the free Guild Wars World Preview Event, and while I was pretty impressed by the game, I was somewhat surprised by the antics of the people playing it... It was especially bad toward the end of the event--the chat spamming going on was simply astounding. It wasn\'t even the usual \"WTB INSERT ITEM NAME HERE, INSERT OTHER ITEM NAME HERE, INSERT THIRD ITEM NAME HERE!!!!!!!!!!!!!!!\" stuff. It was just completely useless, random trash like \"BELIEVE IN THE HEART OF THE CARDS AND THE GAME WILL NEVER END!!!!!!!!!\" :/ All this has me wondering whether free MMORPGs tend to attract, for lack of a better phrase, a lot of immature arseholes. I hope this won\'t become a problem in PS. :(

Boldstorm

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« Reply #62 on: November 02, 2004, 12:28:39 pm »
I tend to think it isn\'t whether the game is free or not that attracts those types of gamers. I think those gamers will exist in every game. However, it is more how the community deals with or tolerates or promotes or whatever those types of gamers that allows them to flourish and ruin the game.

Seytra

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« Reply #63 on: November 02, 2004, 05:18:28 pm »
Yes, the community in conjunction with the GMs. The GMs have the power to mute / ban offending players, and if the community actively assists them and cooperates (instead of letting themselves be drawn to spam by the spammers), then it can work out. Obviously, you need lots of and caring GMs for this, but I think PS might be able to pull it off because of it\'s highly involving nature which can AFAICS only be reached by Free Software.

Adeli

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« Reply #64 on: November 03, 2004, 04:59:22 pm »
I\'m glad I know who the GMs are currently, and know they can be trusted, I\'ve played many games where the GM\'s are corrupted and as bad as the rest of them.

I think you should be able to pick up said sword, but not able to -wield- it, at least not efficiently...
Without skill, could you fight well?
eg. you train with a shortsword... one day you get a bastard sword, you wouldn\'t know how to fight with it, you could hold it, but it would be useless. Different swords should require more practise to maintain fighting ability, plus heavy swords should relate to strength as well as skill.

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Seytra

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« Reply #65 on: November 03, 2004, 06:34:44 pm »
This is why the community needs to keep a close check on the GMs.

Of course, if you find a substantially different weapon you\'ll not be able to use it to good effect, but this is independant of your level-equivalent.
However, if you are trained with a short sword, and you then find a uber short sword of doom that still is a short sword and thus feels like one and is handled like one, why wouldn\'t you be able to use it, even if you\'d be a total newb?
It\'s not like going from a short sword to a bow, which should be difficult regardless of the current level.
« Last Edit: November 03, 2004, 06:35:16 pm by Seytra »

leji

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« Reply #66 on: November 03, 2004, 06:34:59 pm »
Quote
Originally posted by Seytra
Good point, one should punish both parties.

Thank you :D

Quote
Originally posted by Seytra
Quote
Originally posted by leji
And just a little question : wont there be any required skilled to use a weapon ? i mean, if my char is totally new will I be able to buy and use a 1337 sword ?

I think there shouldn\'t be any, since why shouldn\'t you be able to use it? If it were too heavy you\'d get maluses, but they don\'t usually weigh more, so such a restriction would be totally artificial, which would OMO be very bad, despite almost all games using this approach.


To me a 1337 sword doesnt need to be heavy, but it can have magical powers that can bend your will, damage you physically (let\'s say it was forged in a volcan and still burns if you dont have the good skill to hold it the right way) ... If you dont this system you can have total newbies with the best cape and sword that PK you because you didnt think such things could happen in Newbs\' island ... anyways, do anyone know what the devs decided on this point ? I didnt find it ...
« Last Edit: November 03, 2004, 06:36:27 pm by leji »
there\'s no place like 203.81.47.91

Seytra

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« Reply #67 on: November 03, 2004, 06:42:28 pm »
Quote
Originally posted by leji
Quote
Originally posted by Seytra
Good point, one should punish both parties.
Quote
Originally posted by leji
And just a little question : wont there be any required skilled to use a weapon ? i mean, if my char is totally new will I be able to buy and use a 1337 sword ?

I think there shouldn\'t be any, since why shouldn\'t you be able to use it? If it were too heavy you\'d get maluses, but they don\'t usually weigh more, so such a restriction would be totally artificial, which would OMO be very bad, despite almost all games using this approach.


To me a 1337 sword doesnt need to be heavy, but it can have magical powers that can bend your will, damage you physically (let\'s say it was forged in a volcan and still burns if you dont have the good skill to hold it the right way) ... If you dont this system you can have total newbies with the best cape and sword that PK you because you didnt think such things could happen in Newbs\' island ... anyways, do anyone know what the devs decided on this point ? I didnt find it ...

I don\'t think that this would be a bad thing. I mean, if the newb would find some way to rule-abidingly and morally acceptably acquire such a sword, then why should they be denied it\'s use? If they then use it to grief or other unacceptable things, then they will be punished just as anyone else. I don\'t think it\'s any difference whether you get griefed by a high-level player or by a total noob.

After all, the reason why most of these restrictions are in place is because the game system is flawed, and thus might not be able to present adequate opponents to you. However, this can be addressed by other means that are not artificial restrictions, and if someone gets around it by a lucky chance, then so be it. The greatest chance of such a thing to happen is through ebayers, and the second greatest chance is through cheating, both of which are activities that are neither rule-abiding nor morally acceptable, so the only one left is indeed pure luck, which IMO is OK.

Adeli

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« Reply #68 on: November 03, 2004, 07:21:11 pm »
I have to agree with Seytra here, if you find it, use it.

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