Simple, you can trade all the things you want to sell from you main to your mule character, the mule character sells them, and trades the money back to your main. I have even seen it done where the mule character takes care of all the money, buying, and selling, and the main simply trades the things he wants to sell, and the things the mule has bought for him. Either way, you are controlling both characters, so there is no need to pay wages, etc, to your own character.
Back in the day before EQ became \"uberized,\" as I call it, you could do a /who in the bazaar, and 50-75% of all the names would be level 1 because they were mules and had no need for leveling. Now, though, the average level player in the game is, like 55+ (out of 70) People will take their trader mules, power level them to 70, and get them their epic weapons (supposed to be a loong quest), simply because they are so incredibly uber, that they can. So uber, in fact, there is no reason to play anymore, which is why I don\'t. Any new game content is usually beaten with in a couple weeks (with a few exceptions, the sleeper, the umbrella planes - Plane of Time). Not to mention, I hated the combat. I really hope PS has better combat (I feel it will make or break the game).
:emerald: