Author Topic: Communication And Transportation  (Read 3892 times)

corsairk8

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« Reply #15 on: January 09, 2002, 04:00:36 am »
Lol, wow, and are these massive spiders who fire acid out of their fangs at theifs?

I think another option would be a \"Town NPC\" with telepatic communication skills, who could relay messages to someone else and they could have it appear on their screen. It would be limited but much cheaper than buying a rock, maybe even have it so if yourve both at an npc that has this ability you can chat with you being charged over the time you use.

Just ideas anyway...

Kendrick

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« Reply #16 on: January 09, 2002, 04:21:14 am »
so we\'ll have person to animal communication?

why not just make it so you have a pub where people meet, if they like each other they could go exploring together... problem is finding that person again...

Heres my idea for planeshift\'s communication
theres
Talk: Talk to people in the same room as you
Yell: talk to people far away
Mail: send letters

this system is stone-ageish, but hopefully people will respect friendships more, and not backstab as much

antonio842

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« Reply #17 on: January 09, 2002, 06:41:22 am »
for transportation i think teleportaion works the best or maybe portals.

for communication i think it would be nice to have a pager type system that alerts you where your friend wants to meet you or somthing of that nature

SANEJM

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transports
« Reply #18 on: January 09, 2002, 10:08:59 am »
what about using wagons for transporting goods .like ore and ingot from your mines to the city.it would help you by taking the burden of carrying items that would make you less effective in battle if you were attack by monsters or bandits :]

antonio842

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« Reply #19 on: January 11, 2002, 03:34:57 am »
if you could use wagons i think that monster or players could attack you and take your good (all that they can carry without wagon)

whitti

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« Reply #20 on: January 11, 2002, 03:49:17 am »
Theres always those Megaras and Pteresaurs (the magaras designed to carry goods). For traveling between levels pteresaurs, Megaras and those (private)pulleys are the best



Bill

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« Reply #21 on: January 11, 2002, 04:19:36 am »
Well since there can be no cheap invisible wall that sets the boundries of the place, because that would mess everything up, so you can make it simply sourounded by water. It could be called the Grand Canal like in venice. Venice. This could bring in gandala type boats, or perhaps just a regular row boat.

I don\'t know, it would just be interesting and add a whole to travel system not usually seen in an on-line RPG I believe.

whitti

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« Reply #22 on: January 11, 2002, 04:40:53 am »
:D we can have that...read the Settings Documents on our main site. We\'re located in a Stalactite underground lighted by a crystal. It has 8 (or was it 7...) levels, the bottom ones are submerged by water...that\'d be a great place to have boats



BinaryReject

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i liked the one about...
« Reply #23 on: January 11, 2002, 06:11:11 am »
i liked the idea about the in-game \"mailmen\" or \"messege carriers\"
I\'m your god


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Bill

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« Reply #24 on: January 11, 2002, 06:20:59 am »
Same here.

subnet_rx

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« Reply #25 on: January 11, 2002, 11:10:33 am »
What about telekinesis for communication through a chat window, and a skill can be taken to talk long distances.  And for transportation, what about powerful portals at different places throughout the world created by powerful wizards long ago.

Valathous

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« Reply #26 on: January 11, 2002, 09:35:51 pm »
The game is based probably somewhere back int he old age, almost like its a mythology game.  The only thing I think should be used for transportation is maybe a donky drawn wagon that a farmer allows you to ride on.  You maybe rent donkeys to ride?  For communication I think letters would be best.  

Sorry again if someone had already said this.
Jeelly  GRAPE!  STAWBERRY!!

subnet_rx

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« Reply #27 on: January 12, 2002, 12:43:43 am »
well, things like these are relative to every game, but I just think slow transportation or only local communication will be bad for the game.  But obviously, these things can probably be better decided once a demo is released.

Scilantius

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« Reply #28 on: January 12, 2002, 02:18:16 am »
sorry, but telekinesis is moving objects with the power of your mind...
Do not meddle in the affairs of Wizards, they are subtle and quick to anger.

Bill

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« Reply #29 on: January 12, 2002, 03:20:10 am »
Quote
Originally posted by Valathous
The game is based probably somewhere back int he old age, almost like its a mythology game.  The only thing I think should be used for transportation is maybe a donky drawn wagon that a farmer allows you to ride  on.  You maybe rent donkeys to ride?  For communication I think letters would be best.  

Sorry again if someone had already said this.



Or you can just ask random people riding to town if you can hop on, but it won\'t be a major system or transportation just a rode side taxi non-service.

Some guys may say \"Get away you fool! I am taking my [enter item here] to town and I have no room for a person like yourself! Be away with you!\" or \"Well I\'ve got some room in the back. Hmmmm. I guess I can take ya! Hop on!\". That way its not like people will purposely look for carts which will make it a major transportation method.