Author Topic: What should the pricing and distribution of the game be like?  (Read 11565 times)

Vengeance

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« Reply #60 on: April 12, 2002, 08:03:16 am »
I like the idea of corporate sponsors just providing the servers.  It\'s so crazy it just might work.

I would nominate VA Linux as a possible choice.  This game is going to be (hopefully) quite a showcase for Linux servers, and VA Linux already has dozens of servers running sourceforge on a free basis.

We\'ll see, and for the near future it really doesn\'t matter.

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Dourgrim

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« Reply #61 on: April 14, 2002, 12:09:34 pm »
Quote
Originally posted by MatzeB
I\'m counting on contributions of the community to the game later! We\'re doing this for fun, and you\'re playing it for fun, so if you want to thank us, contribute in form of more fun (=skins, quests, worlds etc.) and not stupid money.



You may have just become my new hero!   ;)

BUT... receiving voluntary donations from players to help offset the costs of running a top-notch game isn\'t necessarily a bad thing.  I work for a couple of game companies as a freelancer, and I attend a number of game conventions each year.  I have personally witnessed RPGA (RolePlaying Gaming Association)members shelling out HUGE sums of real-life money (we\'re talking 3 or more digits here, folks) for unique items for their characters to use in future games.  Of course, they do it for charity, but the principle holds true for this as well, I think.  I wholeheartedly support the idea of exchanging unique items and so forth for donations... it\'s a proven technique, and let\'s face it... it\'s cool to have the absolutely ONLY anything in a RPG.
« Last Edit: April 14, 2002, 12:10:25 pm by Dourgrim »
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cmhitman

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« Reply #62 on: April 16, 2002, 10:55:48 am »
...well we could all rob a bank and then use the money to creat a super ps. hows that sound? huh?
i got it all worked out.....just got to

http://ha.kl.psrob.gk/psrobbery.html
for detailed plans on how we\'ll rob this bank

sike!  :P
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Haon

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« Reply #63 on: April 16, 2002, 12:54:44 pm »
I think we should do either:

Talk to a major company (Wizards of the Coast) and see if they will sponser us. They might be able to distribute it which would bring in money on the long run. Downside is that they would have there name all over it and some money.

OR:

Get people to help by getting people to donate serer space and work to PS and give them game money and the enjoyment of knowing there idea,story,skin, NPC etc. is in the game
I am smarter than the average Monkey.


Link

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« Reply #64 on: April 17, 2002, 10:39:17 am »
Great Idea Master Hitman i think it would work. I couldnt get the plan to work but it should be pretty simple.
The Great Linksunius

MoRpHiNe

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« Reply #65 on: April 17, 2002, 07:12:45 pm »
Sup link? nice to kno that there are more ppl in clan Hitman than just myself, i knew there were more, didnt kno when we were gunna meet tho..

i say, just let the thing work itslef out, if u need money, get a job... (im currently lookin for 1 tho im only 15) i mean u cant be workin on this thing all day right? u gotta have at least 8 hours a day doing almost absolutly nothing (like sleeping for example) if u\'d just put that time to good use, like getting a job, and working at it, u could get money then create the game later in the day...

and until this game actually comes out, ill be playin Counter Strike, Day of Defeat, Action Half life, and Half life Paintball as BigestNewBUllEvaC..
« Last Edit: April 17, 2002, 07:14:29 pm by MoRpHiNe »
I kno I kno, I\'m a newB dont make fun of me..

Competeing with me is like the special olympic\'s, even if you win, you\'re still a retard.


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Tok'ra

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Custom Texture Problem...
« Reply #66 on: April 17, 2002, 10:34:29 pm »
There is one problem with custom textures, Lag. Look, say 100 people pay like 5 bucks for a Custom Texture on there armour or there weapon, that means 100 more textures in the game that people would\'t really need unless they seen that person, and if you don\'t know the person, you shoun\'t give a damn whats on there stuff. So wen it comes to updates, like every day it would update because the Creators would have to add an other texture to the game, and that texture ends up in your comp, so it takes space.

I have a 40gig hard drive, I don\'t have a problem because I got room, but what about people who have a 20gig? I bet they have other stuff on there comp also, not just one game, so texture after texture after texture, means lag, and used space, that could be used to speed up the game play and be able to have more FPS(frames per secound).

I know 1 texture isn\'t to big... but say have a an extra thousand in the game for no good reason, it lags the game.

But don\'t get me wrong, I\'d love to have my own texture on my armour, but it would create lag after a wile for everyone as time passes and people buy there own.
« Last Edit: April 17, 2002, 10:39:14 pm by Tok'ra »

cmhitman

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« Reply #67 on: April 18, 2002, 12:42:01 am »
hey by helping out with my site. what exactly can u do?
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Tok'ra

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Help Site...
« Reply #68 on: April 18, 2002, 02:17:29 am »
I can do HTML, I have my own server, I can do graphics... I\'m learning PHP soon... so that might come in help after a wile.

What would you want me to do, is more like the question. :D

Khaydra

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« Reply #69 on: April 18, 2002, 05:12:25 am »
I think that instead of charging money every month or every year, people playing can make donations like Paypal or something.  I don\'t think that it would be fair if some people who pay monthly or yearly should get extra privileges because there are people out there who can\'t pay over the internet (like me)

cmhitman

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« Reply #70 on: April 18, 2002, 06:37:53 am »
gosh i keep telling u guys we should just rob a bank and set the ps dev team up for life :D
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kyalin

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« Reply #71 on: April 18, 2002, 07:08:38 am »
Heres an idea. We will all fly to england, and rob jagex(runescape for u slow people).  Have soem fun, adn get money to run ps  :D
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Link

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« Reply #72 on: April 18, 2002, 08:15:49 am »
We can steal all their Code too like they stole from other games
The Great Linksunius

Tok'ra

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lol Rob??
« Reply #73 on: April 18, 2002, 08:26:38 am »
last time I checked, the owner of RS is Andrew Gower. hehe

cmhitman

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« Reply #74 on: April 18, 2002, 09:36:47 am »
well whatever it takes, as long as we can keep one thing on the net really \"free\".
seems like everyone wants something these days. what ever happen to people just making a game for the hell of it? now everyone expects to get paid, (*sigh)
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