Originally posted by fken
eh daecarne I\'m very far to forget that dev are doing a good job ! I\'m totally supporting them and the free softwares (opensource and GNU\'s ones) and I hope there won\'t be any problem between the patents and the free software too... but that\'s another story...
But there already
are! Apache and other FOSS projects are already unable to deploy SenderID, because Microsoft has a patent on it and specificly excludes FOSS from using it. It\'s part of M$\'s battle against the GPL and many other non-BSD licenses (guess why they are fine with BSD...). And it\'s definitely going to become much worse in the near future.
Also, graphics drivers are even harder to make than ever, since vendors don\'t publish their specs anymore at all due to fear of getting sued over patents. However, FOSS relies on the specs. The just emerging Linux gaming is about to be squashed by this.
Software patents (i.e. patents on ideas) are going to make IP not mean \"intellectual
property\" but \"intellectual
poverty\".
Originally posted by fken
So I\'m very proud of playing ps and I want to congratulate devs for their job ! but that\'s true : the way they are trying to make us waiting is odd... why telling it\'s close if that\'s not !
Imagine CB release on january : that means 2 or 3 monthes after the 10/31 message : so how many percent since MB ? Yeah in percent this is not really close
It\'s close, as has been said. As usual, the estimated time has proven to be way too short. However, they are testing, and that\'s a lot closer than it has ever been AFAIK. So even if it\'s going to be three more months, it\'s way closer than it ever was.

I know what debugging can be like. It really isn\'t fun to have to redesign and redo some of the core infrastructure (along with the interfaces and everything that uses them, i.e., a
lot), just because there is some race condition that doesn\'t leave a choice. Even with the best planning these things do happen. Also, the availability of spare time isn\'t the most constatn / predictable thing...
So while I obviously would prefer CB to be out today I\'m not going to be angry if it takes another year.
The way I see it the devs are doing the very best they can, and also aren\'t deliberately getting our hopes up falsely.
Edit: As for the commands: I\'m all for flexibility. If this means that there are going to be 30 pages of commands, then it\'s fine with me.

Also, I think that there will be the usual kind of \"rightclick\"-interface so that all commands that can be used on objects are already covered by this very convenient way. The rest can be put on hotkeys, as has been said. I\'d like to have an arbitrary number of onscreen-buttons though, like desktop icons, and an option to make them all slide into the sides (and one to have them come back.

), but that can wait till after CB release.