Originally posted by Theweakend
Ok lets think about this if you make them faster then you have to make the legs faster (althought I\'m not to possitive about this so correct me if I\'m wrong in any way) Which mean the desplay nedds to be showing a bunch of fast moving legs in a city or random trading area so I\'m sorry i would have to agree it would cause more lag but at the same time.... yes it is very annoying... Hay but look on the bright side atleast you can move 
I\'m no 3D graphics professional, so I *could* be wrong, but I\'m pretty sure that\'s not how it works. It doesn\'t make any difference how fast or slowly something is moving on the screen, what causes (or doesn\'t cause) lag (of the video card variety) is the detail level of the object in terms of number of polygons, texture resolution, presence or absence of bump maps, specular effects, etc. For all the graphics card knows, everything on the screen is moving at 50000 miles per hour, and it\'s going to render it at X frames per second regardless. It redraws things the same number of times per second no matter how fast they\'re moving.
Again, I *could* be wrong, but I\'m fairly sure of this.
Now, faster movement might put a little bit more strain on the CPU, but I really don\'t think it would be noticable.
