Author Topic: What type of spells?  (Read 1401 times)

paxx

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What type of spells?
« on: July 06, 2002, 10:06:37 am »
What type of spells would you like to see in the game?

 I?m looking for a bit more depth, then a spell that holds the enemy.

Or a spell that heals the party? :P

Imagination and inspiration is more of what I am looking for.


And thanks for any and all ideas.
-Paxx

WarLeader

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« Reply #1 on: July 06, 2002, 02:00:19 pm »
Necromancy - Undead Magic
Pyromancy - Specialize in fire spells
Chronomancy - Time controlling, portals stuff like that
Thuergist - Summoning
Sorcery - Battle Magery
Magery - All around spells
Wizardry - elemental Spells

A good variety of spells would be nice :P but spells arent all needs in a game ;)

Models dont make the game textures do!

WarLeader

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« Reply #2 on: July 06, 2002, 02:00:53 pm »
Forgot another main one Clerics


Models dont make the game textures do!

Kiern

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« Reply #3 on: July 06, 2002, 02:14:25 pm »
WarLeader- I might be wrong but I think paxx meant spells that you use, not type....since they already have the azure/crystal magic ways im pretty sure that is what he meant


For Example:

Fireball-Player shoots a ball of fire at an object/person
You can change the percentage of accuracy and power, but if you put power % up your accuracy goes down

something like that, sorry if im wrong  :D

WarLeader

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« Reply #4 on: July 06, 2002, 02:25:09 pm »
Ah :P i see hehe

Well hmmm.. Try maybe some fields such as Fire Field - Generates a wall of fire
Quickness - Increases players running speed
Gate - Creates a portal to your destination
Blindness - Blinds players view
Polymorph - Turn into an animal
Meteor Storm - Summons meteors from the sky
Hypnosis - Targets a creature to be under your command
Shrink - Decreasing players size or monster
Firewinds - Brings a swoop of firey winds

Models dont make the game textures do!

Valkyr

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« Reply #5 on: July 06, 2002, 02:31:56 pm »
I have a battle spell. How about Globe of Death? When you cast it at someon it hits them, does horrid dmage to him, and does major dmage to the people wothin a caertain radius of the victim.
« Last Edit: July 06, 2002, 02:33:26 pm by Valkyr »

TheGeneral

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« Reply #6 on: July 06, 2002, 03:35:29 pm »
well, since PKing wil not be in the game, the spell you are thinking of Valkyr could not be used. Maybe if it did radius damage to other monsters around...
And as for the meteor storm, that has mass destruction write all over it. Imagine a person walking into a town, and casting that, or some other spell that covers a huge area. The number of dead ppl would be huge, even more if the town is a noob town :D

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Elentor

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« Reply #7 on: July 06, 2002, 07:09:17 pm »
Some ideas for spells...

Elementali? - Gives your weapon an elemental attribute of your choice

Bladechant - Makes your weapon glows blue when someone friendly is approaching or red if some monster comes near you in a certain radius.

Shadowturn - You make absolutely no sound and gets completely invisible when in dark areas, unless you target and hit something, nothing can hit you (an invisible spell that only works in dark areas)

Shadowalk - You can move through the walls. No one will see you, just a very weird shadow moving.
Unecessary to say, but it\'s more effective on dark places.
Incorporium - High level magic that makes you possess neutral animals and walk as them.

Shadowmist - Turn everything into a black mist in a certain area. Ppl can only see others with infravision, but you can see everything regardless of having infravision or not.

Evil bliss - Target will be seen as enemy by others enemies.

Holy Call - A great bolt falls over your enemy and hit creatures near hm causing minor damage. If enemy is on the water, damage will be multiplied by 2, and everyone on the water will take half of the damage also.

Stone look - Get a greysh look, much like a Kran and get smelless and noiseless. Enemies will ignore you until spell end.

Majestia - Makes you look like someone far beyond your level, getting the appearance of wearing stronger armors and stronger weapons. You will be able for this period of time to buy itens by a much inferior price, but if you turn back into normal in the middle of the people you will permanently lose X points of charisma (or some other penalty)

WarLeader

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« Reply #8 on: July 07, 2002, 03:44:11 am »
TheGeneral lol that would be funny just to walk into a newbie town and cast maybe there can be a spell boundry for it where you cant cast in town

Models dont make the game textures do!

WarLeader

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« Reply #9 on: July 07, 2002, 07:01:12 am »
lol blade chant cough* lord of the rinds Cough* not a bad idea tho :P

Summon Air Elemental
Summon Fire Elemental
Summon Earth elemental
Summon water elemental
Nightvision  - Gives a targeted creature/player the ability to see in the dark
Sight - Gives the person to see x2 the distance the able too

Models dont make the game textures do!

Hijunkie

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« Reply #10 on: July 08, 2002, 01:02:56 pm »
Unholy Fireball-Does 3x more dmg to undead, causing some flares that spew out of the creature and do some minor dmg to the monsters around it.

Lightning Flare- releases a lightning \'fireball\' from your hand and hits a target then explodes.. if you have any thick metals .5x more dmg..
 
Darkness-Causes blindness to the monsters/people around you.. and limits your vision a bit to.. can be countered with ^Sight^.

Mass heal-Heals everyone in an area.. adjusts amount with each level trained..
 
Telekinesses-Targ appears, upon clicking an item, the items appears in your inventory... useful if you need that item BEHIND the monster..

Soul steal-Life leech..

Mind crush-Causes a massive hammer to smash the persons head.. hehe

Burning hands-In use with martial arts.. upon hitting the monster it adds fire damage and causes extensive burns.. causes some damage to player..

Metal Fists-Another martial arts spell.. makes the fists as hard as metal causing 2x more damage or so..

Fireswitch-useful for assasins and stuff... creates a magical trap, once dropped it activates it.. if someone steps on it or near it.. it causes waves of fire to burn the person to  a crisp-Ripped from Diablo2 assasin =]

Camo-causes you to become invisable in forestry or grasslands..

Hunter\'s Sight-Allows you to see monsters farther and their highlighted..

_Unknown_-Basically when casted by a.. caster.. a spark emmits from your finger... when a creature is near.. that spark is transformed in to a bolt.. and poof.. the monster is electricuted..

Platique-Useful for people that need a quick kill.. it req alchemy and some other skills.. but you can create a magical bomb.. when thrown/placed/set/created/activated... it sets a \'timer\' and upon reaching 0 or whatever.. it detonates.. causing MASSIVE damage to the sorrounding areas.. fire damage is induced.. and if wet.. few electrical damage..

 8o Spectral Armor  8o - When casted the bearer of the spell, is then covered in the souls of the undead.. and nothing can penetrate.. downside is the caster cannot move while all this is going on.. so basically.. a free healing period..

Firerock-A giant molton rock is created above the creature and then dropped.. ow..

Slow-Stop-Haste-Quicken- Basically the spells that speed up and slow down a creature/player/?Npc?...

The normal cures and heals.. and a few others..  Ill be adding some more later.. maybe..

Elentor

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« Reply #11 on: July 08, 2002, 02:21:01 pm »
Nice idea for the Spectral Armor, Hijunkie

Here\'s a spell I\'ve just created

Dual Nova The spell must be summoned by two people at the same time, or it won\'t work. When summoning, if the two people are invisible, they will remain invisible. After 15 seconds of charge, they will summon two big Energy Bolts (each one can set the location of one Energy Bolt. The first caster will set the first Energy Bolt, and after this, the other caster most set the location of the energy bolt in a certain Radius). The Energy Bolts will then slowly attract each other, until they collide (this may take 20 seconds...I dunno). After they collide, a great explosion will happen, massive killing small enemies and dealing great damage to medium and big enemies on the area. Exp for killed enemies is shared by the two casters (so, you will receive only half of exp but depending on which place u cast this is still a lot)

Depending on the Level of the Magic, the Radius between then will be lower/higher and the speed they collide can be lower/higher. Let\'s say in the First Level of the magic, it takes 15 seconds to cast, most be placed in a 4 meters radius, plus taking 20 seconds to collide, hitting for 100 damage monsters in 1 meter radius from the center of explosion and 50 damage monsters in 2~5 meters radius from the center.

On the next level it will take 13 seconds to cast, you will be able to put it in a 3~5 meters radius, so it can take from 15 to 25 to collide, hits 140 damage monsters in 2 meter radius from the center and 70 damage monsters in 3~6 meters from the center.

Next level takes 11 seconds to cast, you will be able to put in a 2~6 meters radius, taking up from 10 to 30 seconds to collide, causing 170 damage in monsters inside a 3 meters radius from the center, and 85 damage in monsters within 4~7 meters from the center, and so go on.
« Last Edit: July 08, 2002, 02:21:45 pm by Elentor »

Gion

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« Reply #12 on: July 09, 2002, 08:02:51 am »
dunno a good name but spell will do this :

heats the weapon of the enemy so it cant be used for some time. Its to hot to toutch.

cant think of some others.

so u could to do it with this one only   :D

Gion.

Elentor

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« Reply #13 on: July 09, 2002, 11:36:02 am »
I have a good name: Stresser
or Handburn
or \"What Macaulay Cauckin used on the door to stop the bandits\" (dunno if someone understood that)  :D

Hijunkie

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« Reply #14 on: July 09, 2002, 06:27:26 pm »
Dragons heart-  It requires a pentagram, and 5 Gm mages,  but upon casting, and possesing the 5 required elements, dragons blood, dragons scales, dragons bone, dragons claws, dragons soul.  A huge explosion is created damageing EVERYTHING in the area includeing the castsers.. thus requireing that they have some hitpoints or some defense from fire..  but once casted, and explosion has happends, something called a dragons heart is created, and once possesed it gives the user the abilitys of the dragons (Ie flying, fire breath, sharp claws, thick skins, and dragons soul).