(I feel I should note at this point that if it seems I\'m on my high-horse, well, I started this thread so I wouldn\'t be on my high-horse in other threads, at least not without warning. I\'m normally more... pragmatic.)
Originally posted by Bardialus
We are already co-existing. youve proven that to yourself with this thread.
My point is that we are co-existing with the Levelers in much the same way that one has a relationship with one\'s enemies. You do ...technically.
It also seems that we Roleplayers seem to spend an awful of time writing and answering threads like Moogie\'s
A moral speech or Seperot\'s
New disease sweeping out lands..., Who know how many more just like them are in the archive.
Rp\'ers and Levellers can survive together, they can alos leran from one another.
I can survive a great many things, very few of which are in any way beneficial to me. It seems strange to me that, in a game that is slated towards its \"Core-Roleplayers\" that those same roleplayers are \'surviving\' while the levelers seem to be booming...
I can\'t help but feel that this is somehow... backward.
There just has to be place designated where they can enact these sociopathic activities.
There is already an arena to fight in, all we need is a sperate place where PvP can happen if it needs to.
That way they are out of sight out of mind, they may also learn RP actions like dealing with groups of challengers to themselves for a change.
You get a reputation as a big man, lots are going to want to come and take that place, eventually it\'ll get on your nerves receiving all those challenges and you look towards the other way of life...RP.
Thus generating prestige for levelers (prestige that would otherwise belong to a Roleplayer), taking up bandwidth(1) (ditto), most likely increasing the number of duels in hydlaa plaza (not only a potential threat to realism but potentially scaring off less combat-inclined players), putting the bulk of Planeshift\'s Tria in the hands of the Leveling population (thus, effectively, PlaneShift\'s economy as well.)
Sounds brilliant, where do i sign?

Additionally, those self-same events could happen in another game, with the same basic results. including...
(which brings us to...)
Congratulations you have just had a conversion 
I agree that some can be converted, but there is heaven only knows how many games out there that prove \"there\'s plenty more where that came from.\"
Currently there is no reason for new players to even expect that Planeshift is meaningfully different from any other mmorpg out there. There is no indication in the game or on the website of the position that the moderators, developers and elders have been stating over and over: Planeshift is geared towards roleplayers.
Until such an indication is visible we can expect an endless influx of levelers.
Worse, theres no reason for any
Roleplayers to think that this game is any different from, say, Rune scape.
That alone should chill you to the bone.
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You know you\'ve written a long post when you have footnotes...
1. Admittedly, I recall reading that server bandwidth is no where near full capacity and that theres a rather long list of potential candidates willing to donate additional servers...