by DA-BOMB: Perhaps a different method so they dont feel they have to power level. Mabye they just need a minium number of members to start (WarCraft3), only make it so they dont all have to be online at once, and that in the origanl 5/10/Whatever, only one player per e-mail address is allowed, to stop people from logging in and out of there 3 accounts and accepting the invitation to the guild.
I\'m afraid, that will hurt small but elite guilds like Ashes and potentially strong powers like Helmora Velsha and Raven Guard.
It may also be as you say, however to prevent cheating using \"one-minute members\", it might be helpful to add an additional rule to that. The easiest I can think of is if the the guild has less members, than the standart for creation, it is automatically disbanded. Considering that all the characters from one account can only sustain in one guild.
By Karyuu: I think that will definitely force people to either look for similar guilds or roleplay to find members.
Why are so sure a newbie will roleplay in order to find himself member? Don\'t you think, it will be easier for them to trash the chat with \"Sup, who wantz 2 make teh guil?\" shouts?
Look at the very first post in the thread and reread the sentences 3 & 4 of the first paragraph. Do you really think there are any decents guilds to please that side of a newbie nature?
I would also not be surprised, if such implemention will trigger a wave of \"Uberguildism\"...