Let?s try to outline the tenets of evil. It?s hard to avoid the western Christian ideals of good vs. evil, but lets try.
Evil characters would:
1. Kill other players.
2. Steal from other players.
3. Covet (steal) other players significant others.
4. Worship evil bias gods.
Well, the evil news is that all of these are not currently possible and all but the last will never be. The good news is that things are not much better for the lawful good characters. Good characters just go around helping people succeed. Helping people find the rats and the ore. If there were any old ladies they would help them cross the road.
So what is left for the evil character, maybe worshiping Loki the ancient god of mischief. Along those lines what ramlambmoo did was just mischief, not grieving. Sorry Moggie, I think doing it over and over again would be grieving, but once or twice is just mischief. Most players can just run around the monsters of today (hey how about some fast monsters). Dying once is just a hassle but can?t be considered misery.
Allowing evil behavior is something that will be very hard to do. Evil weapons and armor certainly. I hope to see backstabbing and maybe Evil trades like poison making. But true polar moral behavior might be beyond the capabilities of the modern MMORPG.