Author Topic: pvp on the plaza  (Read 2632 times)

Willen Dragonlezard

  • Hydlaa Resident
  • *
  • Posts: 51
    • View Profile
(No subject)
« Reply #15 on: February 22, 2005, 10:45:54 pm »
I think its a good idea, for people who played so far in planeshift and want give help to the game without be a GM or DEV , i know they are a lot of people who love this game for ever and want help this devellopement for say to player to play in roleplay and not challemge evryone just for fun or some other troubles they can see...:)

Vorcrean

  • Traveller
  • *
  • Posts: 11
    • View Profile
(No subject)
« Reply #16 on: February 23, 2005, 12:01:54 am »
I like this idea.
On the first MMORPG i played (T4C) we had a force of guards. (Royal Guards where located in the city where new players began their advantures, dark guard could be found in the realm of the necromancer but they do the same policing job and also helped GM to create scenarios that everybody could join). They were players selected by the GM\'s for their commitment to the game and their RP capacity. They had limited admin capacites (like putting people to jail or shutting up people that were swearing over the main comm channel) They could maintain law for 2 reasons: They were way more powerful than regular players since they were heavy players so they could enforce laws, and in case of a big level up causing mess  in the city they could call for reinforcement.  And for course, everybody knew them and respected them cause they had spent a lot of hour playing.

It used to work well.

Nikodemus

  • Prospects
  • Veteran
  • *
  • Posts: 1808
    • View Profile
(No subject)
« Reply #17 on: February 23, 2005, 01:17:50 am »
I fully agree that guards are needed. Relative peace is favourable to trade and trade bring money. If somebody make a slaughter on the marketplace, People won\'t be trading, especially when they die ;)
That is why guards are needed to protect merchants interests. The more rich they are, the higher is life level of all inchabitants of that town, so the town is developing. People wan\'t to feel safe, so if there comes stranger and he starts killing, they ban him from their city and if he comes back, he is executed for example. This is what for guards are.

We are the inhabitants of the Hydlaa city and it is up to us, how we will punish such behaviour. One what i\'m sure is that i wan\'t to be safe walking on the streets and not because there is no open PvP.

All this is a lot more complex, but i\'m not expert to explain the whole problem at once by self.

You people might call me crazy but i think that at some point, when there will be good conditions, PvP should be open. At a point when people won\'t be killing each other because they won\'t want that, but because they will fear the consequences.

And also I\'m against statistics who got more duel points on such place like Laanx server. This would be good idea for gladiators fights, but not street fights.



What you can failure tommorow, failure today.


Better click for shiny stylez Help me with images!

buddha

  • Hydlaa Citizen
  • *
  • Posts: 327
    • View Profile
(No subject)
« Reply #18 on: February 23, 2005, 01:51:06 am »
I think I hold the same hope as Nikodemus.  It would be great if there was no ban on PvP except that imposed by \"society\".  With that, the game would become very rich and interesting.  I\'d like to see it work, but I don\'t know how we could do it.

Also, Nikodemus has a really cool idiomatic (that means \"style of\", Nik) English.  What is your native language?
~~
May all your sequences converge.

Foresteer

  • Hydlaa Citizen
  • *
  • Posts: 398
    • View Profile
(No subject)
« Reply #19 on: February 23, 2005, 07:36:44 am »
There must be a toggled \"/allowduel\" command chat once to allow (default creation option would have it set to off) and then again to toggle it off... then nobody could be exploited or have to put up with all that duel crap :)
Warning the truth may blow your brain to shreds... Click at your own risk :P[/disclaimer]

John_Thazer

  • Hydlaa Notable
  • *
  • Posts: 590
  • From the ivory tower, I gaze upon thee
    • View Profile
    • Chaotic Warriors
(No subject)
« Reply #20 on: February 23, 2005, 06:12:05 pm »
Quote
Originally posted by Demarthl
Trend reason = have your name on the website

Here

:rolleyes: fame is worse then Kran crack


Best Player Averages

Player   Days Active Hours Per Day
Rallelalli 45  8.3262
Mane  17  8.3024
Orqian    12  7.5537
Fog   16  7.2353
Jabren    62  6.6129

Hm...some people do live PlaneShift, 8 hours a day...I could manage that if I didn\'t sleep...:P


You can try, but you shall fail! Seek us not, we shall find you.

Elise

  • Wayfarer
  • *
  • Posts: 3
    • View Profile
(No subject)
« Reply #21 on: February 23, 2005, 06:34:39 pm »
One interesting thing I have noticed, is that sometimes when people realise you are not going to fight them they will insult you to get you to fight. Of course that is what they should have done first before challenging to duel! :P

Nikodemus

  • Prospects
  • Veteran
  • *
  • Posts: 1808
    • View Profile
(No subject)
« Reply #22 on: February 23, 2005, 06:45:46 pm »
If there comes about me, i don\'t need that /allowduel command. Wa have this in options already, so everybody may set what they want. This command would be of course faster (if the user wouldn\'t forget it) , but do we need a faster way of setting this than it is now?

Quote
Also, Nikodemus has a really cool idiomatic (that means \"style of\", Nik) English. What is your native language?

I try to say this what I\'m thinking of, as good as i can. And as  sometimes it is not possible to translate polish into english (as with all languages btw) using the same words and get the same meaning, somewhat idiomatic text may be written ;)



What you can failure tommorow, failure today.


Better click for shiny stylez Help me with images!

Darakus

  • Hydlaa Resident
  • *
  • Posts: 77
    • View Profile
(No subject)
« Reply #23 on: February 25, 2005, 02:38:40 pm »
Wonder why I never receive challenges, maybe it is because I don\'t spend so much time on the plaza or it could be because Manden tends to be the one who gets challenged in the Blitzers:))

sekhmet

  • Hydlaa Resident
  • *
  • Posts: 137
    • View Profile
(No subject)
« Reply #24 on: February 25, 2005, 08:35:29 pm »
Player played city guard: awesome idea, love it. Maybe with a nice bounty system for PS most wanted!

Jazeera

  • Hydlaa Resident
  • *
  • Posts: 162
    • View Profile
(No subject)
« Reply #25 on: February 25, 2005, 08:41:17 pm »
ah the beauty of fighting, the blood that flows and fills the streets... lovely, but annoying... I just tend to ignore them  :rolleyes:
Jazeera Hlaaron

buddha

  • Hydlaa Citizen
  • *
  • Posts: 327
    • View Profile
(No subject)
« Reply #26 on: February 25, 2005, 08:43:07 pm »
You could treat the police like a guild, headed by a trusted GM with the guild war flag set for evry guild.  Thus, the police would be open to attack, but they could attack anyone in a guild.

Once guild wars get started around here, things are going to be a lot more fun for me.
~~
May all your sequences converge.

Exaero_Fiero

  • Hydlaa Resident
  • *
  • Posts: 189
    • View Profile
(No subject)
« Reply #27 on: February 25, 2005, 08:53:35 pm »
Quote
Originally posted by Jazeera
ah the beauty of fighting, the blood that flows and fills the streets...  :rolleyes:


Ahh... If only we had blood in PS... ;)
\"What, drawn, and talk of peace? I hate that word as I hate hell...\" The Mercenary Guild

Rallelalli

  • Hydlaa Resident
  • *
  • Posts: 57
    • View Profile
(No subject)
« Reply #28 on: March 02, 2005, 08:14:57 pm »
This comment is just IMHO:

The dueling on the plaza can be annoying at times, true, I agree on this, but I am also guilty of doing it at times. However, I believe that once the Death Realm carrys a penaty for dying, then the dueling will only be to settle some form of argument or disagreement, and plaza killing and mayhem will be much less than it is now.
The arena should be the place for duels, and should also be the place for training. It is set up nicely for it except for a few missing things. It has many rooms that could be used for multi-group battles, and rooms that could be used as a training area for new players to practice in and learn the basics of combat. It has stands that overlook the different rooms for the spectators that want to watch.
I hope to see the Death Realm one day set up to have multiple spawn portals, portals that are located in different areas of the Death Realm, portals that will lead to different spawn points. Having to find your way to the portal you want should be difficult, but not impossible, just hard enough to make you think twice about dying. Of course, like I said, this is just my opinion.
*Beware the wraith of the cat.*