Dfryer, in case you\'re wondering, I fixed my updater so that it won\'t overwrite vfs files (and several other .cfg files) during updates. If you have a full list of what not to overwrite, pass it my way and I\'ll update things on my end (I\'m just using an array to store files not to overwrite, so it\'s easy to add things). Also, I\'d like to request that when an update is put up that people try using my updater with the \"zipentries\" argument as the previous zip issue should now be fixed. The zip archive sizes don\'t come out the same as those from the PS updater (probably due to different compression algorithms), but I believe that the game should function normally regardless. If the tests go ok, I\'ll alter the the program to use zipentries mode by default (much smaller DL times) and change the optional argument to \"ziparchives\" (download the entire archive ).
Anyway, sounds like good news overall. Keep up the good work, dfryer!