Author Topic: Is there a map of the planeshift overworld/underworld somewhere?  (Read 35219 times)

Vitellius

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« Reply #90 on: February 12, 2006, 11:39:42 pm »
Quote
Originally posted by Karyuu
The darkness bug can be fixed by downloading a relighted ojaroad map. Check this thread.


Got a 404 from the oodlz URL, thought I\'d update (hope you don\'t mind, Karyuu ;) )

Check this thread.

Goldir

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« Reply #91 on: February 13, 2006, 02:30:13 am »
I don\'t necessarily need a map, but a compass would be a welcome addition in my opinion.  That way I wouldn\'t get hopelessly lost as easily in the wilds.
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Blackcomas

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Graphics card sucks
« Reply #92 on: February 21, 2006, 05:42:26 am »
these maps are so hard too read my graphics card sucks so can any one know waht to do about this so can you make clearer or not so just post so if you can hlp plz i am despert i am so despert
this resune is that i can not play this game the graohics are like runscape or what ever it is called?






PEACE OUT
« Last Edit: February 21, 2006, 05:48:24 am by Blackcomas »

Karyuu

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« Reply #93 on: February 21, 2006, 05:55:24 am »
Hiya,

PlaneShift pretty much needs a decent graphics card. Check the stickied System Requirements thread in one of the Technical Help sections, and then compare it to your hardware set up. Also be sure that you have updated your graphics card drivers if your graphics look strange in-game, once you can log in.

There are no official maps in-game, and the only maps available are those made by community members whether from screenshots, or by hand. Posting detailed maps with spoilers (such as color-coded maps of the sewers, for example) is not allowed on the public PS forums, so you won\'t find anything really useful here. The best method is to explore yourself.

I would also recommend that you read entire threads you decide to post in, because a lot of info is otherwise unnecessarily repeated ;)
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bushidobull

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« Reply #94 on: February 21, 2006, 12:31:49 pm »
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Originally posted by MWAAAHAAA
It might be helpful, but what about the fun of exploring and finding out yourself?


Louis And Clark had maps of the explored world then they mad mapsof the un-eplored would I dont think that maps will change a thing...

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Watcher

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« Reply #95 on: February 21, 2006, 02:01:27 pm »
But Clark could fly and had laser eyes! Although I can\'t make much of an excuse for Louis although she is a good reporter.


Detailed maps unless they are ingame = bad idea.

bushidobull

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« Reply #96 on: February 21, 2006, 03:17:37 pm »
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Originally posted by Watcher
But Clark could fly and had laser eyes! Although I can\'t make much of an excuse for Louis although she is a good reporter.


Detailed maps unless they are ingame = bad idea.

I am not talking detailed maps But Interactive maps ARE a good idea Like the ones in EQ where The player maks them him self Or DL a basic map and then Manipulated it further him/her self.

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Kymizer

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« Reply #97 on: February 21, 2006, 08:08:41 pm »
pshh....maps are stupid....:-D
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LinkN64

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« Reply #98 on: February 25, 2006, 09:20:57 pm »
Quote
Originally posted by Ecolem
I\'m tired of hearing about having maps. If you bother spending an hour or two you can easily explore at least the city of Hydlaa.

And you shouldn\'t be complaining now, PS as it stands is only a tiny part of the 1st level, don\'t forget there are 7 other levels to the stalactite in the world of Planeshift.

We assume that the little light is where Hyldaa is, now look at the rest of the world.


And just to keep you quite here\'s a map i found on my comp. Not made by me so don\'t come saying \"THAT\'S MINE NOOOOB\" cause ill wack ya. I just added the name tags (hence the shocking handwriting skills and using the program Paint)  



Finally knowing where the ruins are will definately help. Thanks for that. :)

Bubba

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Re: Is there a map of the planeshift overworld/underworld somewhere?
« Reply #99 on: August 09, 2008, 01:56:28 am »
I just spent several hours wandering around the broad and amazingly hilly swath of land between Gugrontid and ... I don't know where. Why don't I know? Because I don't have a map. I know that I passed the Lake of Tears, the Pick and Ore, and the Guardian Stones. How do I know? Because I found (by pure chance) markers along a path - one that I never seemed to be able to follow for very long. But all that came after that - and there was some pretty amazing stuff - I have no idea. I didn't see any other people around, so I had no one to ask. So I found this amazing... place. Where was it? I'm not really sure. I don't have a compass, so I don't even know which direction I was walking in. All I know is I was walking away from Gugrontid.

I think maps are important. Very important, in fact. They are important in the real world, and they would be important for any civilization in an imaginary one. The map and the compass are two central inventions that allow civilization to flourish. In fact, I would venture to say that not having a map and a compass in PlaneShift is a big hinderance in making the experience seem "real".

As for those who say that having a map would somehow "spoil" the treat of discovering Yliakum, I would like to ask them this: If you wanted to go to a big city - say Paris or New York - to see the sights it has to offer, are you honestly going to tell your travel agent "Map? Ha! What fun would that be? I am here to explore!" Of course not. You want a map to find those places you have heard stories about, perhaps seen pictures of, etc. And no map of Paris is going to "spoil" the effect of actually standing in front of the Eiffel Tower.  ;)

I live in a medium-sized city in Central Europe, and every time I know I am going somewhere I have never been before, I take a pocket-sized map of the city with me. You can get one at every train station. (I guess my city is full of people who like to "spoil" other people's fun! :D ) And if I'm going for a hike in the mountains, you can be dead certain I have a map and compass with me - right next to my water and trail mix.  :)

My point is: Maps and compasses are good things! They encourage exploration! They help you find and appreciate the sights and wonders of the world! I would love to be able to tell others about my adventures in that land beyond the Lake of Tears when I return to Gugrontid - provided I ever get back there. Though I may be able to tell them what I did and what I saw, I can't tell them the name of the place. Heck, I can't even tell them which direction to go in to find it... X-/ D'oh!

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Caarrie

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Re: Is there a map of the planeshift overworld/underworld somewhere?
« Reply #100 on: August 09, 2008, 02:09:03 am »
http://hydlaa.com/smf/index.php?topic=21400.0

please search before making posts. this topic has been discussed many times. also you should not bump a thread that is 2 years old

Bubba

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Re: Is there a map of the planeshift overworld/underworld somewhere?
« Reply #101 on: August 09, 2008, 02:38:16 am »
Hi Caarrie,

Actually, I did search before I made this post. That's how I found it in the first place.

Given the situation, I thought bumping an old thread would be preferrable to creating a new one about a topic that, as you say, has been discussed many times. In fact, one could say that the old "search before posting" mantra of many a forum moderator is often quipped without realizing this implies bumping old threads when new questions or comments arise pertaining to that topic. If this is not intended, then moderators should lock down old topics they don't want bumped. Either that, or stop telling people "search before posting". :)

Regarding the link to the "Wish List": Thanks. I'll be sure to scour through all 2780 threads of that ... right after I find my way back to Gugrontid.  ;)

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Re: Is there a map of the planeshift overworld/underworld somewhere?
« Reply #102 on: August 09, 2008, 03:06:35 am »
caarrie isn't a forum mod, she only plays one on tv.  ;)

bumping old threads are fine so long as you add new content to the threads.

as for maps,  they are in game now.  made by players, or you can make them yourself, or other are a few that can be gotten from the npc's I believe.  consider the request granted.  do keep in mind however, in game maps, like everything are still in heavy development. 

:)

Caarrie

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Re: Is there a map of the planeshift overworld/underworld somewhere?
« Reply #103 on: August 09, 2008, 03:14:23 am »
caarrie isn't a forum mod, she only plays one on tv.  ;)

hehe no i dont :P  :offtopic:

Bamko

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Re: Is there a map of the planeshift overworld/underworld somewhere?
« Reply #104 on: August 09, 2008, 07:25:47 am »
don't want to beat a dead horse (resurrected?) but this comes up a lot with new people.

Maps exist ingame.  Players make em.  I used to have a pile I would give to people, but guess what I found?  they could not really use them because that was not the problem.

real problem?  adaptive camera set or bad video card.  (I too had both of these problems at one time or another when I started.  I set adaptive camera to explore hydlaa, due to bugs and/or old video card.  but then when I went into wilderness, a lot was black (sign of too old video card for me)  I played this as being virtually blind... but stunk.  got a new video card.. and guess what, I could not see the distant hills, the mountain with the pool of stealth, etc.  any landmark that would help me from getting turned around.  Reason? Adaptive camera was set.  Now this is discussed in a lot of places, but I want to redrop this here for any new players who might benefit by seeing this thread being re-discussed. 

Ingame maps did not help them because they could not see landmarks that were not 100 feet away or less. 

So have an old video card and it wont render the graphics?  sorry.  Can't play guitar hero without a guitar either.  you need the hardware.  You can try downsetting the settings. (mine is still set on 1/4 I think... just got used to that.... I guess.

but if you can see blue sky ahead of you.. and mountains and hills "pop" into view as you approach, then look into your options./details and unselect adaptive camera, at least when in wilderness.  then look around.  each zone (area from one portal to another) is easily navigated.  May take you 20 minutes the first time, but y ou learn quickly, if you can see!

and remember, you are in a cavern in a stalactite.  If you enter in one door... the other door will probably not be in the middle... so put one hand on the wall and walk around.... you will find the other exit.  just be careful of cliffs. 

hope this helps.  both the new people, and to inform old-timers as to what I have found the problem ususally really is.

WHen I help people with their settings and camera, they stop asking for maps.

though I prefer my Ingame help to be IC....

ENough talky talky... time to PLAY!