kinda glad this dead thread got pulled outa the dust piles--
i've thought for a while that it would be nice to get a message when not successful mining such as "You got nothing", out of system window. Just to make it easier to chat & use a shortcut for those like me who suck at timing & knowing when to dig again.
Ok firstly that idea of a visual marker that is somehow justified in game seems sweet-- flowers for some kind of ore or such, I like the idea of having a visual marker for an area more likely to hold precious minerals, very realistic & linear idea..
later in the game diggng underwater could get clay for pottery skill, who knows...
I would really like if there were a way that random items could be dug in any normal dirt... like looting , but you'd never find apples or bread or meat in the dirt... bones, teeth, claws, weapons, books, items, worthless minerals, armor, tools, trias, maybe even glyphs... but the items would be much less likely to get in more heavy traffic areas where someone would likely find it before dirt would cover it...
And i guess it would be silly to be able to dig indoors & take away wood chips, shingles, and marble chunks... but i still think it would rock. [pun]
but opening possibility for digging in what looks like good farming land & seeing "You were successful. You got a radish" or carrot or potatoe seems like fun to rp farmer type professions, even without images for potatoes etc...
Following the idea of just being able to dig from any viable looking terrain, maybe usually all you get is a rock weighing 0.1 worth 0 trias, essentially like a pile of dust... this could even be what is dug up when you fail... hopefully it wouldn't encourage littering... but i suppose thats an unrealistic hope..unless these could perhaps be crafted into crude melee weapons...
Just rambly thoughts n ideas