though it might be different as I run the mac client, I\'ll talk to dfryer about it.
When I leave the sewer entrance, as soon as my head (Klyros) gets to the level of the ground of Hydlaa, any movement leaves a trail, i.e. each frame sticks on the screen. I\'ll see if I can duplicate the results and post a screenshot, but I have just used the other entrance instead. Also, I have noticed that if you pause on like the 3rd step down, turn to the right and just wait a few moments, the game fixes itself.
Llyando, my housemate who\'s also in the game has said this might be caused by the way the game has been made. Essentially, because when rendering a 3d world, the devs have decided to make the plane of Hydlaa the ground floor, then make sub-floors beneath it. He also says that if in the Steel Blue release, they make the lowest elevation possible to get to in the game the bottom floor and everything above, this may not happen, i.e. the plaza would be something like floor 5 above the sewers. I really have no idea how this works, the most I have ever done is 3d modeling of weapons and fooling around with 2d graphics programs.
When I play again, I\'ll take a screenshot and post it here.
Xirius
P.S. If a mod reads this and decides it\'s a purely mac related problem, you can delete it, I\'ll repost in the mac forum somewhere. Cheers.