Originally posted by Dantaus
From what I\'ve seen, this has been brought up quite a few times. The responses from other people though were all the same. That wouldn\'t be very realistic, you can\'t see a weapon\'s \"stats\" IRL could you?
ps I really like that Idea about talking to Harnquist or which ever NPC you buy something from and getting some info on it. Now that is realistic.
actually, yes, i can. my katana is 40 inches long, has an edge shapened to a 3 micron edge, and is balanced for speed over power. etc.
the speed/damage/etc stats would be the ingame equivalent of this information. i can\'t get my charisma rating irl the same way i can ig. but at the same time, my charisma irl doesn\'t work the same either. let\'s face it, if the npc\'s ai was programmed well enough that charisma could be measured the same way ig as irl, the character\'s charisma would be irrelevant, it would depend completely on the player\'s charisma and rping skill.
however, this information cold be creatively masked into conversation with harnquist, and tailored to the particular character talking to him.
for example, a kran with massive amounts of strength but not much flexibility would be far better served to study heavy axes for inflicting massive wounds with each strike, and perhaps also severly damaging the opponent\'s armor. an enkidukai who isn\'t all that strong, but fast as lightning and flexible as a wet noodle might very well struggle to even lift those same axes. the much lighter and faster swords or even daggers would serve the enkidukai much better even though strictly on a weapon by weapon basis the axe does more damage.
putting this into a conversation with harnquist could look something like:
harnquist: greeting enki
enki: greetings, i\'m looking for some new weapons. what do you have that will do the most damage?
harnquist: well, i\'ve i nicely matched pair of axes, they each will easily do thrice the damage your sword would, but i wonder if that would be the best choice for you...
enki: how do you mean?
harnquist: well, no offense, but i\'m not sure you are really suited to the axes. you enkidukai have wonderous flexibility and the axes tend more toward lumbering tanks than quick movements. on the other hand, this dagger would be a worthy compliment to your sword. you can easily get in strikes with it 3 or 4 times for each strike you\'d manage with the axe.
enki: really? okay... you\'ve got my interest, please tell me more?
harnquist: certainly, you\'re quite comfortable with your sword, correct?
enki: yes...
harnquist: well, with your sword you can probably strike 3 or 4 times in the time it would take you to strike once with the axe. possibly even 5 times if you\'re having a good day. using the dagger as a second, you\'d likely get an addition striek or 2 in that same time without hurting anything except your opponent.
enki: go on...
harnquist: in that same amount of time, you\'d get one strike with the axe, and during that strike you\'d be nearly immobilized, an easy target. this is just due to the design of the weapon type. i would venture to say you already do as much damage with your sword as you would do with the axe, just spread out in several strikes. add the dagger to that, and you\'d best yourself.
.....conversation continues.....
from that, the axe does 3-4 times the damage of the sword, but is 3-4 time slower, maybe 5 times slower. strength to wield the weapon comes into play, etc, etc.
honestly, the comparison is more important than the hard numbers, but the hard numbers are easier to give. especially early on. besides that, hard numbers are available irl, just a different set of them which would likely be meaningless ig.
anyway, i think i\'ve rambled for far too long and need to stop for a bit.
--- keder maloy