Quote:Originally posted by Nightrogue
Im talking about slowly gaining sword skill points from using swords, mining skill points from mining etc. I think that if that were implemented then the training system and experience system would compliment each other well. For instance, it would be hard to gain skill by experience in climbing when you have 0 skill points, so you pay for some training to start you off, and then start \"practicing\".
Erm....but that\'s how progression points work. You pay some money, and then start practicing in the field.
Unless you mean the character stops using progression points altogether after a certain level, in which case I like the idea. PP could be like an apprentice stage of sorts, which would make a lot of sense.
Your description of what you\'d like implemented was a bit vague. I can understand why Hook said what he did. Even if I read over your initial post again, it would still sound like the PP system to me. =/
~Indi
Sorry, i didnt make that clear enough. What i meant was that it would be hard to level up in climbing though experience when you are unable to climb. Therefore you would pay for some training in order to get you good enough that you ARE able to climb, albeit not very well, and you could then just keep climbing walls randomly to increase you skill BEYOND what the trainer has taught you.
Also...
~Mages would be generally refuse to expose their secrets for any price.~
You could probably get them to teach you by doing a quest or something to gain their trust.