Author Topic: Gentar's Armor Thread  (Read 17793 times)

Gentar

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« Reply #60 on: September 15, 2005, 02:42:17 am »
actually i have an archer ynwnn coming if you dont mind. I,ll try to incorporate some of your ideas however. Dont expect it too soon though, because i have a few other things to finish first.

Priority List:
*A Zoologist Kran
*The Multi drawing diagram for the 3D model
*The Archer Ynwnn
* WAR BLIMPS!!! (this might actually come first)

rosmerelmer

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« Reply #61 on: September 15, 2005, 06:43:08 pm »
Quote
Originally posted by Gentar
actually i have an archer ynwnn coming if you dont mind. I,ll try to incorporate some of your ideas however. Dont expect it too soon though, because i have a few other things to finish first.

Priority List:
*A Zoologist Kran
*The Multi drawing diagram for the 3D model
*The Archer Ynwnn
* WAR BLIMPS!!! (this might actually come first)



that would be the biggest turn on for me to start modeling!
i really love your work!
« Last Edit: September 15, 2005, 06:43:42 pm by rosmerelmer »

if you have really cool photoshop tutorials don\'t be afraid to pm me!

Gentar

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« Reply #62 on: September 27, 2005, 08:05:51 pm »
here is a texture I had done for the ylian male. Its a rough studded leather armor. You may have seen this in my texture thread, however that one is an older, crappier version. I redid it after i realized how much better it could look when Arcane Falcon enlightened me so here it is. (this is not the one arcane falcon made, although it looks similar.)



I will post the ingame image later.

ArcaneFalcon

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« Reply #63 on: September 27, 2005, 09:44:34 pm »
I think it looks better than before, but it could still use some tweaking methinks.  Take a look at my second post in this thread for some links to references and some tutorials on creating more convincing textures.

:emerald:

Gentar

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« Reply #64 on: September 28, 2005, 02:13:34 am »
Could you be a bit more specific? What exactly would you do to it now? Exact ideas would help me out alot since im out of them.

I guess ill just add more ware and tare.

ArcaneFalcon

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« Reply #65 on: September 28, 2005, 04:02:14 am »
Ok...well..the first key is to have good reference.  If you ever look at a tutorial done by a professional they usually include a reference file with their tutorial, and more often than not it is packed with tons of pictures (more than just the orthogs).  Painting a texture is sooo much easier when you have something real to compare it to.  Look at all the fine details in the real one and try to simulate it as good as you can.  Put nicks and scratches on it (try a 1 or 3 px dodge/burn at 5-25%, or a new layer with 1 or 3 px black/white at 50-100% and maybe some blending modes (very small bevel)).  Get some grunge brushes (just google it, you can find thousands) and just dirty up the surface.  Run a grunge brush with with a light color along corners facing out, and a smooth brush with a dark color along dorners facing in.  It\'s just a matter of looking at what you want to make, starting general, and adding more and more detail, whatever you see in your reference that you haven\'t put in your texture.  It take time, a lot of time, but the results are usually worth it.  Just do some practice and if you need I, or preferably someone better than I, can give you some pointers.  I\'ll try to post something a little less vague later...

:emerald:

JellyWerker

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« Reply #66 on: September 28, 2005, 05:08:43 am »
/me starts to draw armor for various small furry woodland creatures :P perhaps including lemurs! :D
Warning: Prone to common sense.


Gentar

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« Reply #67 on: September 28, 2005, 04:27:16 pm »
Thanks a bunch arcane, that helped me out. Sadly I made up this armor from scratch so i have no reference, but im still adding detail. I found a picture of a piece of leather that had a gash in it, so i put a few of those on it (of course they all vary in size and proportion). I will try the scratches you were talking about. Is dodge/burn a brush setting or do i just paint in black on a layer and change the blend mode to color dodge or burn?
« Last Edit: September 30, 2005, 12:47:03 am by Gentar »

Gentar

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« Reply #68 on: September 29, 2005, 08:02:19 pm »
okay, I did a bit more on the texture. Made it look a bit more worn and grimy, notice the gash on the back along with the grunge on the leather. I also added some scratches using the technique arcane falcon reccomended. THe buttons and belt buckle are now tarnished as well.

you can see the evolution of its development as my skills and instruction have hopefully improved.




darkw00t

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« Reply #69 on: September 29, 2005, 11:00:26 pm »
the third one is a lot more realistic... it looks pretty good to see the evolution
Eleloy Shadowfrost

ArcaneFalcon

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« Reply #70 on: September 29, 2005, 11:28:13 pm »
Gentar: References are more than just exact duplicates of whatever you\'re making.  They include things like pictures of worn leather, pictures of tarnished metal buttons, pictures of different belts, etc.  Get some.  Use them.  Also, turn down the opacity on your worn leathury texture layers just a little bit, they\'re a bit too strong methinks.  They are, however, worlds better than the first.  Keep it up.

:emerald:

Gentar

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« Reply #71 on: September 30, 2005, 08:04:33 am »
This one goes out to all you mages out there who have been begging me to do mage robes. This will only come once so enjoy (robes arent my thing).

it still needs a bit of work so ill edit this later

« Last Edit: September 30, 2005, 08:06:05 am by Gentar »

darkw00t

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« Reply #72 on: September 30, 2005, 08:21:09 am »
that is awesome... but can you please do an archer... maybe with a bit of plate but some real good archer armor... i would be very thankful
Eleloy Shadowfrost

ArcaneFalcon

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« Reply #73 on: September 30, 2005, 10:23:34 am »
Nice Gentar.  My only crit is the hand(the one holding the flame).  It looks less than life-like and could use some work.  Other than it is great.  Nice folds.

:emerald:

imperess

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« Reply #74 on: September 30, 2005, 02:56:24 pm »
hi,

 nice concepts.

 I was just thinking about kran armor earlier today as i was drawing up a kran my self.. nice solution for the kran armor.. i had just assumed them being more rock like that they would not wear armor.. but would like to hear more discussion on this.. you did a good job on a difficult race to armor..


BTW i am new to plane shift  and think that its a great game. I am glad it has alot of community input and involvement.

~carol
« Last Edit: September 30, 2005, 03:02:50 pm by imperess »